diff options
author | Mary <me@thog.eu> | 2021-11-28 21:24:17 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-11-28 21:24:17 +0100 |
commit | 57d3296ba4e5c1fc7ca30376c7ca8eb3041ae2f6 (patch) | |
tree | 02e17606a847ff11f68bc7bf123e882f87055b52 /Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs | |
parent | 7b040e51b078a16e979ad962ba1265f3be4bcb1d (diff) |
infra: Migrate to .NET 6 (#2829)
* infra: Migrate to .NET 6
* Rollback version naming change
* Workaround .NET 6 ZipArchive API issues
* ci: Switch to VS 2022 for AppVeyor
CI is now ready for .NET 6
* Suppress WebClient warning in DoUpdateWithMultipleThreads
* Attempt to workaround System.Drawing.Common changes on 6.0.0
* Change keyboard rendering from System.Drawing to ImageSharp
* Make the software keyboard renderer multithreaded
* Bump ImageSharp version to 1.0.4 to fix a bug in Image.Load
* Add fallback fonts to the keyboard renderer
* Fix warnings
* Address caian's comment
* Clean up linux workaround as it's uneeded now
* Update readme
Co-authored-by: Caian Benedicto <caianbene@gmail.com>
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs new file mode 100644 index 00000000..e6131e62 --- /dev/null +++ b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardUiState.cs @@ -0,0 +1,22 @@ +using Ryujinx.HLE.Ui; + +namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard +{ + /// <summary> + /// TODO + /// </summary> + internal class SoftwareKeyboardUiState + { + public string InputText = ""; + public int CursorBegin = 0; + public int CursorEnd = 0; + public bool AcceptPressed = false; + public bool CancelPressed = false; + public bool OverwriteMode = false; + public bool TypingEnabled = true; + public bool ControllerEnabled = true; + public int TextBoxBlinkCounter = 0; + + public RenderingSurfaceInfo SurfaceInfo = null; + } +} |