diff options
author | Logan Stromberg <loganstromberg@gmail.com> | 2022-11-16 14:53:17 -0800 |
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committer | GitHub <noreply@github.com> | 2022-11-16 23:53:17 +0100 |
commit | 2c9ab5e45fd45d45909b9b348580c44bdfc4d36f (patch) | |
tree | 204dec18131dcdf05837999600ad1a32435a566c /Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs | |
parent | d536cc8ae6d6725780365d858f2fd64b66d90b7f (diff) |
Prevent raw Unicode control codes from showing on software keyboard applet. (#3845)1.1.350
* Revert "Add support for releasing a semaphore to DmaClass (#2926)"
This reverts commit 521a07e6125d3a5d9781512639387a9be5f09107.
* Revert "Revert "Add support for releasing a semaphore to DmaClass (#2926)""
This reverts commit ec8a5fd05362f04cc77436ee3e45a9188777f75e.
* Strip non-visible control codes from strings before they are sent to the software keyboard to prevent ugly unicode blocks from being shown on the UI.
* remove debugging junk
* Initialize stringbuilder capacity at the start to prevent resizing (a tiny tiny microoptimization)
* Update remarks documentation. Remove unneeded imports.
* Removing a test that's actually just redundant
Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs | 42 |
1 files changed, 38 insertions, 4 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs index 3cfd192c..e287318a 100644 --- a/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs +++ b/Ryujinx.HLE/HOS/Applets/SoftwareKeyboard/SoftwareKeyboardApplet.cs @@ -204,12 +204,11 @@ namespace Ryujinx.HLE.HOS.Applets else { // Call the configured GUI handler to get user's input. - var args = new SoftwareKeyboardUiArgs { - HeaderText = _keyboardForegroundConfig.HeaderText, - SubtitleText = _keyboardForegroundConfig.SubtitleText, - GuideText = _keyboardForegroundConfig.GuideText, + HeaderText = StripUnicodeControlCodes(_keyboardForegroundConfig.HeaderText), + SubtitleText = StripUnicodeControlCodes(_keyboardForegroundConfig.SubtitleText), + GuideText = StripUnicodeControlCodes(_keyboardForegroundConfig.GuideText), SubmitText = (!string.IsNullOrWhiteSpace(_keyboardForegroundConfig.SubmitText) ? _keyboardForegroundConfig.SubmitText : "OK"), StringLengthMin = _keyboardForegroundConfig.StringLengthMin, @@ -764,6 +763,41 @@ namespace Ryujinx.HLE.HOS.Applets } } + /// <summary> + /// Removes all Unicode control code characters from the input string. + /// This includes CR/LF, tabs, null characters, escape characters, + /// and special control codes which are used for formatting by the real keyboard applet. + /// </summary> + /// <remarks> + /// Some games send special control codes (such as 0x13 "Device Control 3") as part of the string. + /// Future implementations of the emulated keyboard applet will need to handle these as well. + /// </remarks> + /// <param name="input">The input string to sanitize (may be null).</param> + /// <returns>The sanitized string.</returns> + internal static string StripUnicodeControlCodes(string input) + { + if (input is null) + { + return null; + } + + if (input.Length == 0) + { + return string.Empty; + } + + StringBuilder sb = new StringBuilder(capacity: input.Length); + foreach (char c in input) + { + if (!char.IsControl(c)) + { + sb.Append(c); + } + } + + return sb.ToString(); + } + private static T ReadStruct<T>(byte[] data) where T : struct { |