diff options
author | mageven <62494521+mageven@users.noreply.github.com> | 2020-08-04 05:02:53 +0530 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-04 01:32:53 +0200 |
commit | a33dc2f4919f7fdc8ea9db41c4c70c38cedfd3df (patch) | |
tree | d3eee67f25c3a302fa23dc39670438e7ebbfd35c /Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs | |
parent | 60db4c353099e8656a330ede03fdbe57a421fa47 (diff) |
Improved Logger (#1292)
* Logger class changes only
Now compile-time checking is possible with the help of Nullable Value
types.
* Misc formatting
* Manual optimizations
PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer
* Reduce SendVibrationXX log level to Debug
* Add Notice log level
This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static
* Unify unhandled exception event handlers
* Print enabled LogLevels during init
* Re-add App Exit disposes in proper order
nit: switch case spacing
* Revert PrintGuestStackTrace to Info logs due to #1407
PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.
* Batch replace Logger statements
Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs index 5bfffdb2..39503157 100644 --- a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs +++ b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs @@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Applets byte[] controllerSupportArgPrivate = _normalSession.Pop(); ControllerSupportArgPrivate privateArg = IApplet.ReadStruct<ControllerSupportArgPrivate>(controllerSupportArgPrivate); - Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" + + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" + $"HoldType:{(NpadJoyHoldType)privateArg.NpadJoyHoldType} StyleSets:{(ControllerType)privateArg.NpadStyleSet}"); if (privateArg.Mode != ControllerSupportMode.ShowControllerSupport) @@ -55,19 +55,19 @@ namespace Ryujinx.HLE.HOS.Applets } else { - Logger.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg."); + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg."); argHeader = IApplet.ReadStruct<ControllerSupportArgHeader>(controllerSupportArg); // Read just the header } - Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}"); + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}"); // Currently, the only purpose of this applet is to help // choose the primary input controller for the game // TODO: Ideally should hook back to HID.Controller. When applet is called, can choose appropriate controller and attach to appropriate id. if (argHeader.PlayerCountMin > 1) { - Logger.PrintWarning(LogClass.ServiceHid, "More than one controller was requested."); + Logger.Warning?.Print(LogClass.ServiceHid, "More than one controller was requested."); } ControllerSupportResultInfo result = new ControllerSupportResultInfo @@ -76,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Applets SelectedId = (uint)GetNpadIdTypeFromIndex(_system.Device.Hid.Npads.PrimaryController) }; - Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}"); + Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}"); _normalSession.Push(BuildResponse(result)); AppletStateChanged?.Invoke(this, null); |