diff options
author | sharmander <saldabain.dev@gmail.com> | 2021-12-23 11:33:56 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-23 13:33:56 -0300 |
commit | cb43cc7e322014ce2bd0ee73b06d403be62fa8d5 (patch) | |
tree | 98dbdc73e947b94d04c5e12bf7dba80f93407e2c /Ryujinx.HLE/HLEConfiguration.cs | |
parent | e7c2dc8ec3329d50a52c36efeb31019850ce6015 (diff) |
UI - Add Volume Controls + Mute Toggle (F2) (#2871)
* Add the ability to toggle mute in the status bar.
* Add the ability to toggle mute in the status bar.
* Formatting fixes
* Add hotkey (F2) to mute
* Add default hotkey to config.json
* Add ability to change volume via slider.
* Fix Headless
* Fix SDL2 Problem : Credits to d3xMachina
* Remove unnecessary work
* Address gdk comments
* Toggling with Hotkey now properly restores volume to original level.
* Toggling with Hotkey now properly restores volume to original level.
* Update UI to show Volume % instead of Muted/Unmuted
* Clean up the volume ui a bit.
* Undo unintentionally committed code.
* Implement AudRen Support
* Restore intiial volume level in function definition.
* Finalize UI
* Finalize UI
* Use clamp for bounds check
* Use Math.Clamp for volume in soundio
* Address comments by gdkchan
* Address remaining comments
* Fix missing semicolon
* Address remaining gdkchan comment
* Fix comment
* Change /* to //
* Allow volume slider to change volume immediately.
Also force label text to cast to int to prevent decimals from showing in status bar
* Remove blank line
* Undo setting of volume level when "Cancel" is pressed.
* Fix allignment for settings window code
Diffstat (limited to 'Ryujinx.HLE/HLEConfiguration.cs')
-rw-r--r-- | Ryujinx.HLE/HLEConfiguration.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Ryujinx.HLE/HLEConfiguration.cs b/Ryujinx.HLE/HLEConfiguration.cs index 6dfa6a26..bba21435 100644 --- a/Ryujinx.HLE/HLEConfiguration.cs +++ b/Ryujinx.HLE/HLEConfiguration.cs @@ -140,6 +140,11 @@ namespace Ryujinx.HLE public AspectRatio AspectRatio { get; set; } /// <summary> + /// The audio volume level. + /// </summary> + public float AudioVolume { get; set; } + + /// <summary> /// An action called when HLE force a refresh of output after docked mode changed. /// </summary> public Action RefreshInputConfig { internal get; set; } @@ -164,7 +169,8 @@ namespace Ryujinx.HLE string timeZone, MemoryManagerMode memoryManagerMode, bool ignoreMissingServices, - AspectRatio aspectRatio) + AspectRatio aspectRatio, + float audioVolume) { VirtualFileSystem = virtualFileSystem; LibHacHorizonManager = libHacHorizonManager; @@ -187,6 +193,7 @@ namespace Ryujinx.HLE MemoryManagerMode = memoryManagerMode; IgnoreMissingServices = ignoreMissingServices; AspectRatio = aspectRatio; + AudioVolume = audioVolume; } } }
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