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authorAc_K <Acoustik666@gmail.com>2023-03-31 21:16:46 +0200
committerGitHub <noreply@github.com>2023-03-31 21:16:46 +0200
commit4c2d9ff3ff9d7afb1fd0bd764bee5931fa5f053c (patch)
tree1245f5ec356551bd20a9594d114d06a53c41d036 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
parent8198b99935f562ffb2fb9a75175a8df24d235152 (diff)
HLE: Refactoring of ApplicationLoader (#4480)1.1.689
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Diffstat (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')
-rw-r--r--Ryujinx.HLE/FileSystem/VirtualFileSystem.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
index 3f94ce61..1b3968ea 100644
--- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
+++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
@@ -20,7 +20,6 @@ using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Runtime.CompilerServices;
-
using Path = System.IO.Path;
using RightsId = LibHac.Fs.RightsId;
@@ -146,6 +145,7 @@ namespace Ryujinx.HLE.FileSystem
return $"{basePath}:/{fileName}";
}
+
return null;
}
@@ -191,7 +191,7 @@ namespace Ryujinx.HLE.FileSystem
fsServerClient = horizon.CreatePrivilegedHorizonClient();
var fsServer = new FileSystemServer(fsServerClient);
- RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer);
+ RandomDataGenerator randomGenerator = Random.Shared.NextBytes;
DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);
@@ -264,7 +264,7 @@ namespace Ryujinx.HLE.FileSystem
if (result.IsSuccess())
{
- Ticket ticket = new Ticket(ticketFile.Get.AsStream());
+ Ticket ticket = new(ticketFile.Get.AsStream());
var titleKey = ticket.GetTitleKey(KeySet);
if (titleKey != null)