diff options
author | Alex Barney <thealexbarney@gmail.com> | 2022-11-23 10:32:35 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-23 18:32:35 +0100 |
commit | 36f00985d3191ebd6ea909ddc4ed447ebdbf51b5 (patch) | |
tree | 7d746bdf2e21ca76a90bfb03a24aae01ef4de3f6 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | |
parent | 748d87adccd0f331bd6d1163703040b6d62353b8 (diff) |
Update to LibHac 0.17.0 (#3878)1.1.372
* Update to LibHac 0.17.0
* Don't clear SD card saves when starting the emulator
This was an old workaround for errors that happened when a user's SD card encryption seed changed. SD card saves have been unencrypted for over a year, so we should be fine to remove the workaround.
Diffstat (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')
-rw-r--r-- | Ryujinx.HLE/FileSystem/VirtualFileSystem.cs | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs index 001a1f5f..c958c6e8 100644 --- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs +++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs @@ -172,9 +172,11 @@ namespace Ryujinx.HLE.FileSystem fsServerClient = horizon.CreatePrivilegedHorizonClient(); var fsServer = new FileSystemServer(fsServerClient); - DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer); + RandomDataGenerator randomGenerator = buffer => Random.Shared.NextBytes(buffer); - // Use our own encrypted fs creator that always uses all-zero keys + DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator); + + // Use our own encrypted fs creator that doesn't actually do any encryption fsServerObjects.FsCreators.EncryptedFileSystemCreator = new EncryptedFileSystemCreator(); GameCard = fsServerObjects.GameCard; @@ -186,7 +188,8 @@ namespace Ryujinx.HLE.FileSystem { DeviceOperator = fsServerObjects.DeviceOperator, ExternalKeySet = KeySet.ExternalKeySet, - FsCreators = fsServerObjects.FsCreators + FsCreators = fsServerObjects.FsCreators, + RandomGenerator = randomGenerator }; FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig); |