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authorMary <1760003+Thog@users.noreply.github.com>2021-07-13 16:48:54 +0200
committerMary <1760003+Thog@users.noreply.github.com>2021-07-13 16:48:54 +0200
commit208ba1dde2b9a4d31446ace2bba8f0d641d2e300 (patch)
treec7478e7eb87061400bab37daf4f2f69cf387d9f2 /Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
parent997380d48cb3b74e2438cee7fc3b017d6b59b714 (diff)
Revert LibHac update
Users are facing save destruction on failing extra data update apparently
Diffstat (limited to 'Ryujinx.HLE/FileSystem/VirtualFileSystem.cs')
-rw-r--r--Ryujinx.HLE/FileSystem/VirtualFileSystem.cs345
1 files changed, 54 insertions, 291 deletions
diff --git a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
index fbedd8d4..ff3232c2 100644
--- a/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
+++ b/Ryujinx.HLE/FileSystem/VirtualFileSystem.cs
@@ -1,23 +1,15 @@
using LibHac;
using LibHac.Common;
-using LibHac.Common.Keys;
using LibHac.Fs;
using LibHac.Fs.Fsa;
-using LibHac.Fs.Shim;
using LibHac.FsSrv;
using LibHac.FsSystem;
-using LibHac.Ncm;
using LibHac.Spl;
using Ryujinx.Common.Configuration;
-using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem.Content;
using Ryujinx.HLE.HOS;
using System;
-using System.Buffers.Text;
-using System.Collections.Generic;
using System.IO;
-using System.Runtime.CompilerServices;
-using RightsId = LibHac.Fs.RightsId;
namespace Ryujinx.HLE.FileSystem
{
@@ -32,15 +24,17 @@ namespace Ryujinx.HLE.FileSystem
private static bool _isInitialized = false;
- public KeySet KeySet { get; private set; }
+ public Keyset KeySet { get; private set; }
+ public FileSystemServer FsServer { get; private set; }
+ public FileSystemClient FsClient { get; private set; }
public EmulatedGameCard GameCard { get; private set; }
public EmulatedSdCard SdCard { get; private set; }
- public ModLoader ModLoader { get; private set; }
+ public ModLoader ModLoader {get; private set;}
private VirtualFileSystem()
{
- ReloadKeySet();
+ Reload();
ModLoader = new ModLoader(); // Should only be created once
}
@@ -86,6 +80,39 @@ namespace Ryujinx.HLE.FileSystem
internal string GetSdCardPath() => MakeFullPath(SdCardPath);
public string GetNandPath() => MakeFullPath(NandPath);
+ internal string GetSavePath(ServiceCtx context, SaveInfo saveInfo, bool isDirectory = true)
+ {
+ string saveUserPath = "";
+ string baseSavePath = NandPath;
+ ulong currentTitleId = saveInfo.TitleId;
+
+ switch (saveInfo.SaveSpaceId)
+ {
+ case SaveSpaceId.NandUser: baseSavePath = UserNandPath; break;
+ case SaveSpaceId.NandSystem: baseSavePath = SystemNandPath; break;
+ case SaveSpaceId.SdCard: baseSavePath = Path.Combine(SdCardPath, "Nintendo"); break;
+ }
+
+ baseSavePath = Path.Combine(baseSavePath, "save");
+
+ if (saveInfo.TitleId == 0 && saveInfo.SaveDataType == SaveDataType.SaveData)
+ {
+ currentTitleId = context.Process.TitleId;
+ }
+
+ if (saveInfo.SaveSpaceId == SaveSpaceId.NandUser)
+ {
+ saveUserPath = saveInfo.UserId.IsNull ? "savecommon" : saveInfo.UserId.ToString();
+ }
+
+ string savePath = Path.Combine(baseSavePath,
+ saveInfo.SaveId.ToString("x16"),
+ saveUserPath,
+ saveInfo.SaveDataType == SaveDataType.SaveData ? currentTitleId.ToString("x16") : string.Empty);
+
+ return MakeFullPath(savePath, isDirectory);
+ }
+
public string GetFullPartitionPath(string partitionPath)
{
return MakeFullPath(partitionPath);
@@ -109,8 +136,8 @@ namespace Ryujinx.HLE.FileSystem
if (systemPath.StartsWith(baseSystemPath))
{
- string rawPath = systemPath.Replace(baseSystemPath, "");
- int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
+ string rawPath = systemPath.Replace(baseSystemPath, "");
+ int firstSeparatorOffset = rawPath.IndexOf(Path.DirectorySeparatorChar);
if (firstSeparatorOffset == -1)
{
@@ -169,34 +196,33 @@ namespace Ryujinx.HLE.FileSystem
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
}
- public void InitializeFsServer(LibHac.Horizon horizon, out HorizonClient fsServerClient)
+ public void Reload()
{
- LocalFileSystem serverBaseFs = new LocalFileSystem(GetBasePath());
+ ReloadKeySet();
- fsServerClient = horizon.CreatePrivilegedHorizonClient();
- var fsServer = new FileSystemServer(fsServerClient);
+ LocalFileSystem serverBaseFs = new LocalFileSystem(GetBasePath());
- DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer);
+ DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet);
GameCard = fsServerObjects.GameCard;
- SdCard = fsServerObjects.SdCard;
+ SdCard = fsServerObjects.SdCard;
SdCard.SetSdCardInsertionStatus(true);
- var fsServerConfig = new FileSystemServerConfig
+ FileSystemServerConfig fsServerConfig = new FileSystemServerConfig
{
+ FsCreators = fsServerObjects.FsCreators,
DeviceOperator = fsServerObjects.DeviceOperator,
- ExternalKeySet = KeySet.ExternalKeySet,
- FsCreators = fsServerObjects.FsCreators
+ ExternalKeySet = KeySet.ExternalKeySet
};
- FileSystemServerInitializer.InitializeWithConfig(fsServerClient, fsServer, fsServerConfig);
+ FsServer = new FileSystemServer(fsServerConfig);
+ FsClient = FsServer.CreateFileSystemClient();
}
- public void ReloadKeySet()
- {
- KeySet ??= KeySet.CreateDefaultKeySet();
+ private void ReloadKeySet()
+ {
string keyFile = null;
string titleKeyFile = null;
string consoleKeyFile = null;
@@ -230,7 +256,7 @@ namespace Ryujinx.HLE.FileSystem
}
}
- ExternalKeyReader.ReadKeyFile(KeySet, keyFile, titleKeyFile, consoleKeyFile, null);
+ KeySet = ExternalKeyReader.ReadKeyFile(keyFile, titleKeyFile, consoleKeyFile);
}
public void ImportTickets(IFileSystem fs)
@@ -251,269 +277,6 @@ namespace Ryujinx.HLE.FileSystem
}
}
- // Save data created before we supported extra data in directory save data will not work properly if
- // given empty extra data. Luckily some of that extra data can be created using the data from the
- // save data indexer, which should be enough to check access permissions for user saves.
- // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
- // Consider removing this at some point in the future when we don't need to worry about old saves.
- public static Result FixExtraData(HorizonClient hos)
- {
- Result rc = GetSystemSaveList(hos, out List<ulong> systemSaveIds);
- if (rc.IsFailure()) return rc;
-
- rc = FixUnindexedSystemSaves(hos, systemSaveIds);
- if (rc.IsFailure()) return rc;
-
- rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.System);
- if (rc.IsFailure()) return rc;
-
- rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.User);
- if (rc.IsFailure()) return rc;
-
- rc = FixExtraDataInSpaceId(hos, SaveDataSpaceId.SdCache);
- if (rc.IsFailure()) return rc;
-
- return Result.Success;
- }
-
- private static Result FixExtraDataInSpaceId(HorizonClient hos, SaveDataSpaceId spaceId)
- {
- Span<SaveDataInfo> info = stackalloc SaveDataInfo[8];
-
- Result rc = hos.Fs.OpenSaveDataIterator(out var iterator, spaceId);
- if (rc.IsFailure()) return rc;
-
- while (true)
- {
- rc = iterator.ReadSaveDataInfo(out long count, info);
- if (rc.IsFailure()) return rc;
-
- if (count == 0)
- return Result.Success;
-
- for (int i = 0; i < count; i++)
- {
- rc = FixExtraData(out bool wasFixNeeded, hos, in info[i]);
-
- if (rc.IsFailure())
- {
- Logger.Warning?.Print(LogClass.Application, $"Error {rc.ToStringWithName()} when fixing extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
- }
- else if (wasFixNeeded)
- {
- Logger.Info?.Print(LogClass.Application, $"Tried to rebuild extra data for save data 0x{info[i].SaveDataId:x} in the {spaceId} save data space");
- }
- }
- }
- }
-
- // Gets a list of all the save data files or directories in the system partition.
- private static Result GetSystemSaveList(HorizonClient hos, out List<ulong> list)
- {
- list = null;
-
- var mountName = "system".ToU8Span();
- DirectoryHandle handle = default;
- List<ulong> localList = new List<ulong>();
-
- try
- {
- Result rc = hos.Fs.MountBis(mountName, BisPartitionId.System);
- if (rc.IsFailure()) return rc;
-
- rc = hos.Fs.OpenDirectory(out handle, "system:/save".ToU8Span(), OpenDirectoryMode.All);
- if (rc.IsFailure()) return rc;
-
- DirectoryEntry entry = new DirectoryEntry();
-
- while (true)
- {
- rc = hos.Fs.ReadDirectory(out long readCount, SpanHelpers.AsSpan(ref entry), handle);
- if (rc.IsFailure()) return rc;
-
- if (readCount == 0)
- break;
-
- if (Utf8Parser.TryParse(entry.Name, out ulong saveDataId, out int bytesRead, 'x') &&
- bytesRead == 16 && (long)saveDataId < 0)
- {
- localList.Add(saveDataId);
- }
- }
-
- list = localList;
-
- return Result.Success;
- }
- finally
- {
- if (handle.IsValid)
- {
- hos.Fs.CloseDirectory(handle);
- }
-
- if (hos.Fs.IsMounted(mountName))
- {
- hos.Fs.Unmount(mountName);
- }
- }
- }
-
- // Adds system save data that isn't in the save data indexer to the indexer and creates extra data for it.
- // Only save data IDs added to SystemExtraDataFixInfo will be fixed.
- private static Result FixUnindexedSystemSaves(HorizonClient hos, List<ulong> existingSaveIds)
- {
- foreach (var fixInfo in SystemExtraDataFixInfo)
- {
- if (!existingSaveIds.Contains(fixInfo.StaticSaveDataId))
- {
- continue;
- }
-
- Result rc = FixSystemExtraData(out bool wasFixNeeded, hos, in fixInfo);
-
- if (rc.IsFailure())
- {
- Logger.Warning?.Print(LogClass.Application,
- $"Error {rc.ToStringWithName()} when fixing extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
- }
- else if (wasFixNeeded)
- {
- Logger.Info?.Print(LogClass.Application,
- $"Tried to rebuild extra data for system save data 0x{fixInfo.StaticSaveDataId:x}");
- }
- }
-
- return Result.Success;
- }
-
- private static Result FixSystemExtraData(out bool wasFixNeeded, HorizonClient hos, in ExtraDataFixInfo info)
- {
- wasFixNeeded = true;
-
- Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.StaticSaveDataId);
- if (!rc.IsSuccess())
- {
- if (!ResultFs.TargetNotFound.Includes(rc))
- return rc;
-
- // We'll reach this point only if the save data directory exists but it's not in the save data indexer.
- // Creating the save will add it to the indexer while leaving its existing contents intact.
- return hos.Fs.CreateSystemSaveData(info.StaticSaveDataId, UserId.InvalidId, info.OwnerId, info.DataSize,
- info.JournalSize, info.Flags);
- }
-
- if (extraData.Attribute.StaticSaveDataId != 0 && extraData.OwnerId != 0)
- {
- wasFixNeeded = false;
- return Result.Success;
- }
-
- extraData = new SaveDataExtraData
- {
- Attribute = { StaticSaveDataId = info.StaticSaveDataId },
- OwnerId = info.OwnerId,
- Flags = info.Flags,
- DataSize = info.DataSize,
- JournalSize = info.JournalSize
- };
-
- // Make a mask for writing the entire extra data
- Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
- SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);
-
- return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(SaveDataSpaceId.System, info.StaticSaveDataId,
- in extraData, in extraDataMask);
- }
-
- private static Result FixExtraData(out bool wasFixNeeded, HorizonClient hos, in SaveDataInfo info)
- {
- wasFixNeeded = true;
-
- Result rc = hos.Fs.Impl.ReadSaveDataFileSystemExtraData(out SaveDataExtraData extraData, info.SpaceId,
- info.SaveDataId);
- if (rc.IsFailure()) return rc;
-
- // The extra data should have program ID or static save data ID set if it's valid.
- // We only try to fix the extra data if the info from the save data indexer has a program ID or static save data ID.
- bool canFixByProgramId = extraData.Attribute.ProgramId == ProgramId.InvalidId &&
- info.ProgramId != ProgramId.InvalidId;
-
- bool canFixBySaveDataId = extraData.Attribute.StaticSaveDataId == 0 && info.StaticSaveDataId != 0;
-
- if (!canFixByProgramId && !canFixBySaveDataId)
- {
- wasFixNeeded = false;
- return Result.Success;
- }
-
- // The save data attribute struct can be completely created from the save data info.
- extraData.Attribute.ProgramId = info.ProgramId;
- extraData.Attribute.UserId = info.UserId;
- extraData.Attribute.StaticSaveDataId = info.StaticSaveDataId;
- extraData.Attribute.Type = info.Type;
- extraData.Attribute.Rank = info.Rank;
- extraData.Attribute.Index = info.Index;
-
- // The rest of the extra data can't be created from the save data info.
- // On user saves the owner ID will almost certainly be the same as the program ID.
- if (info.Type != LibHac.Fs.SaveDataType.System)
- {
- extraData.OwnerId = info.ProgramId.Value;
- }
- else
- {
- // Try to match the system save with one of the known saves
- foreach (ExtraDataFixInfo fixInfo in SystemExtraDataFixInfo)
- {
- if (extraData.Attribute.StaticSaveDataId == fixInfo.StaticSaveDataId)
- {
- extraData.OwnerId = fixInfo.OwnerId;
- extraData.Flags = fixInfo.Flags;
- extraData.DataSize = fixInfo.DataSize;
- extraData.JournalSize = fixInfo.JournalSize;
-
- break;
- }
- }
- }
-
- // Make a mask for writing the entire extra data
- Unsafe.SkipInit(out SaveDataExtraData extraDataMask);
- SpanHelpers.AsByteSpan(ref extraDataMask).Fill(0xFF);
-
- return hos.Fs.Impl.WriteSaveDataFileSystemExtraData(info.SpaceId, info.SaveDataId, in extraData, in extraDataMask);
- }
-
- struct ExtraDataFixInfo
- {
- public ulong StaticSaveDataId;
- public ulong OwnerId;
- public SaveDataFlags Flags;
- public long DataSize;
- public long JournalSize;
- }
-
- private static readonly ExtraDataFixInfo[] SystemExtraDataFixInfo =
- {
- new ExtraDataFixInfo()
- {
- StaticSaveDataId = 0x8000000000000030,
- OwnerId = 0x010000000000001F,
- Flags = SaveDataFlags.KeepAfterResettingSystemSaveDataWithoutUserSaveData,
- DataSize = 0x10000,
- JournalSize = 0x10000
- },
- new ExtraDataFixInfo()
- {
- StaticSaveDataId = 0x8000000000001040,
- OwnerId = 0x0100000000001009,
- Flags = SaveDataFlags.None,
- DataSize = 0xC000,
- JournalSize = 0xC000
- }
- };
-
public void Unload()
{
RomFs?.Dispose();
@@ -536,7 +299,7 @@ namespace Ryujinx.HLE.FileSystem
{
if (_isInitialized)
{
- throw new InvalidOperationException("VirtualFileSystem can only be instantiated once!");
+ throw new InvalidOperationException($"VirtualFileSystem can only be instantiated once!");
}
_isInitialized = true;