aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/FileSystem/Content/ContentManager.cs
diff options
context:
space:
mode:
authormageven <62494521+mageven@users.noreply.github.com>2020-05-15 11:46:46 +0530
committerGitHub <noreply@github.com>2020-05-15 03:16:46 -0300
commitba4830293e4786851d743865b1232928f9873c7e (patch)
tree235a9d8c7b428e5ea45c5d8e60a29399c9102be0 /Ryujinx.HLE/FileSystem/Content/ContentManager.cs
parent0ff00bd6d35390eb132eecd3ba307ba4bbfdd56d (diff)
Refactor out Application details from Horizon (#1236)
* Initial Application refactor * Misc typo and access modifier fixes * Clean unused namespaces * Address gdkchan's comments * Move ticket reading to common method * Change IParentalControlService to use ApplicationLoader.ControlData
Diffstat (limited to 'Ryujinx.HLE/FileSystem/Content/ContentManager.cs')
-rw-r--r--Ryujinx.HLE/FileSystem/Content/ContentManager.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/Ryujinx.HLE/FileSystem/Content/ContentManager.cs b/Ryujinx.HLE/FileSystem/Content/ContentManager.cs
index aae58153..22d97f3b 100644
--- a/Ryujinx.HLE/FileSystem/Content/ContentManager.cs
+++ b/Ryujinx.HLE/FileSystem/Content/ContentManager.cs
@@ -580,7 +580,7 @@ namespace Ryujinx.HLE.FileSystem.Content
SystemVersion VerifyAndGetVersionZip(ZipArchive archive)
{
- IntegrityCheckLevel integrityCheckLevel = Switch.GetIntigrityCheckLevel();
+ IntegrityCheckLevel integrityCheckLevel = Switch.GetIntegrityCheckLevel();
SystemVersion systemVersion = null;
@@ -743,7 +743,7 @@ namespace Ryujinx.HLE.FileSystem.Content
SystemVersion VerifyAndGetVersion(IFileSystem filesystem)
{
- IntegrityCheckLevel integrityCheckLevel = Switch.GetIntigrityCheckLevel();
+ IntegrityCheckLevel integrityCheckLevel = Switch.GetIntegrityCheckLevel();
SystemVersion systemVersion = null;
@@ -874,7 +874,7 @@ namespace Ryujinx.HLE.FileSystem.Content
public SystemVersion GetCurrentFirmwareVersion()
{
- IntegrityCheckLevel integrityCheckLevel = Switch.GetIntigrityCheckLevel();
+ IntegrityCheckLevel integrityCheckLevel = Switch.GetIntegrityCheckLevel();
LoadEntries();