diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-09-08 14:51:50 -0300 |
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committer | gdkchan <gab.dark.100@gmail.com> | 2018-09-08 14:51:50 -0300 |
commit | ce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a (patch) | |
tree | 759fe422127ce08c545d4616ccc9691f668032ec /Ryujinx.Graphics/NvGpu.cs | |
parent | a0c78f792012cdea060444d7cb6a36dbabb04d52 (diff) |
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics
* Graphics: Move Gal/Texture to Texture
* Remove Engines/ directory and namespace
* Use tables for image formats
* Abstract OpCode decoding
* Simplify image table
* Do not leak Read* symbols in TextureReader
* Fixups
* Rename IGalFrameBuffer -> IGalRenderTarget
* Remove MaxBpp hardcoded value
* Change yet again texture data and add G8R8 flipping
* Rename GalFrameBufferFormat to GalSurfaceFormat
* Unident EnsureSetup in ImageHandler
* Add IsCompressed
* Address some feedback
Diffstat (limited to 'Ryujinx.Graphics/NvGpu.cs')
-rw-r--r-- | Ryujinx.Graphics/NvGpu.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/NvGpu.cs b/Ryujinx.Graphics/NvGpu.cs new file mode 100644 index 00000000..7ba700b8 --- /dev/null +++ b/Ryujinx.Graphics/NvGpu.cs @@ -0,0 +1,27 @@ +using Ryujinx.Graphics.Gal; +using Ryujinx.Graphics; + +namespace Ryujinx.Graphics +{ + public class NvGpu + { + public IGalRenderer Renderer { get; private set; } + + public NvGpuFifo Fifo { get; private set; } + + public NvGpuEngine2d Engine2d { get; private set; } + public NvGpuEngine3d Engine3d { get; private set; } + public NvGpuEngineDma EngineDma { get; private set; } + + public NvGpu(IGalRenderer Renderer) + { + this.Renderer = Renderer; + + Fifo = new NvGpuFifo(this); + + Engine2d = new NvGpuEngine2d(this); + Engine3d = new NvGpuEngine3d(this); + EngineDma = new NvGpuEngineDma(this); + } + } +}
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