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authorgdkchan <gab.dark.100@gmail.com>2018-11-17 02:01:31 -0200
committerAc_K <Acoustik666@gmail.com>2018-11-17 05:01:31 +0100
commitd2bb458b51bbcbc097f8f53ac2a3b8b15a723a45 (patch)
tree943f74d8edaf99c538eeaeeee01d8c5c55e5eec8 /Ryujinx.Graphics/INvGpuEngine.cs
parentb833183ef640934e82106cb91f7ced65d81e3b07 (diff)
Improved GPU command lists decoding (#499)
* Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue
Diffstat (limited to 'Ryujinx.Graphics/INvGpuEngine.cs')
-rw-r--r--Ryujinx.Graphics/INvGpuEngine.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/INvGpuEngine.cs b/Ryujinx.Graphics/INvGpuEngine.cs
index 810303b9..3e79efd3 100644
--- a/Ryujinx.Graphics/INvGpuEngine.cs
+++ b/Ryujinx.Graphics/INvGpuEngine.cs
@@ -6,6 +6,6 @@ namespace Ryujinx.Graphics
{
int[] Registers { get; }
- void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry);
+ void CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall);
}
} \ No newline at end of file