diff options
author | riperiperi <rhy3756547@hotmail.com> | 2022-10-16 23:38:58 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-10-16 19:38:58 -0300 |
commit | 0dbe45ae37a7aea1bf86787a638ddb68df97a50c (patch) | |
tree | ced41a7831a8ba175605a9a39e4da33bfd2c1141 /Ryujinx.Graphics.Vulkan/VertexBufferState.cs | |
parent | 2b50e52e4815f5dc2306ebfec6b15625ff864839 (diff) |
Fix various issues caused by Vertex/Index buffer conversions (#3762)1.1.304
* Fix various issues caused by #3679
- The arguments for the 0th dummy vertex buffer were incorrect - it was given an offset of 16 rather than a size of 16.
- The wrong size was used when doing `autoBuffer.Get` on a converted vertex buffer.
- The possibility of a vertex buffer being disposed and then rebound can rebindings to find a different buffer where the current range is out of bounds. Avoid binding when out of range to prevent validation errors.
- The above also affects generation of converted buffers, which was a bit more fatal. Conversion functions now attempt to bound input offset/size.
* Fix offset for converted buffer
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/VertexBufferState.cs')
-rw-r--r-- | Ryujinx.Graphics.Vulkan/VertexBufferState.cs | 49 |
1 files changed, 30 insertions, 19 deletions
diff --git a/Ryujinx.Graphics.Vulkan/VertexBufferState.cs b/Ryujinx.Graphics.Vulkan/VertexBufferState.cs index 5710f0b1..661bb774 100644 --- a/Ryujinx.Graphics.Vulkan/VertexBufferState.cs +++ b/Ryujinx.Graphics.Vulkan/VertexBufferState.cs @@ -57,37 +57,48 @@ namespace Ryujinx.Graphics.Vulkan if (gd.NeedsVertexBufferAlignment(AttributeScalarAlignment, out int alignment) && (_stride % alignment) != 0) { autoBuffer = gd.BufferManager.GetAlignedVertexBuffer(cbs, _handle, _offset, _size, _stride, alignment); - int stride = (_stride + (alignment - 1)) & -alignment; - var buffer = autoBuffer.Get(cbs, _offset, _size).Value; - - if (gd.Capabilities.SupportsExtendedDynamicState) - { - gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2( - cbs.CommandBuffer, - binding, - 1, - buffer, - 0, - (ulong)(_size / _stride) * (ulong)stride, - (ulong)stride); - } - else + if (autoBuffer != null) { - gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0); + int stride = (_stride + (alignment - 1)) & -alignment; + int newSize = (_size / _stride) * stride; + + var buffer = autoBuffer.Get(cbs, 0, newSize).Value; + + if (gd.Capabilities.SupportsExtendedDynamicState) + { + gd.ExtendedDynamicStateApi.CmdBindVertexBuffers2( + cbs.CommandBuffer, + binding, + 1, + buffer, + 0, + (ulong)newSize, + (ulong)stride); + } + else + { + gd.Api.CmdBindVertexBuffers(cbs.CommandBuffer, binding, 1, buffer, 0); + } + + _buffer = autoBuffer; } - _buffer = autoBuffer; - state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride; + state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride; return; } else { - autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int _); + autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size); // The original stride must be reapplied in case it was rewritten. state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride; + + if (_offset >= size) + { + autoBuffer = null; + } } } |