diff options
author | riperiperi <rhy3756547@hotmail.com> | 2023-03-19 20:56:48 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-03-19 17:56:48 -0300 |
commit | 9f1cf6458c78a42256b1f390f5b3b9159b00a7cb (patch) | |
tree | 21e250d28c0fd611de0515fc19a381d4bebc6136 /Ryujinx.Graphics.Vulkan/TextureBuffer.cs | |
parent | 67b4e63cff0d6ce9629c3032f2b0d6414cee1220 (diff) |
Vulkan: Migrate buffers between memory types to improve GPU performance (#4540)1.1.672
* Initial implementation of migration between memory heaps
- Missing OOM handling
- Missing `_map` data safety when remapping
- Copy may not have completed yet (needs some kind of fence)
- Map may be unmapped before it is done being used. (needs scoped access)
- SSBO accesses are all "writes" - maybe pass info in another way.
- Missing keeping map type when resizing buffers (should this be done?)
* Ensure migrated data is in place before flushing.
* Fix issue where old waitable would be signalled.
- There is a real issue where existing Auto<> references need to be replaced.
* Swap bound Auto<> instances when swapping buffer backing
* Fix conversion buffers
* Don't try move buffers if the host has shared memory.
* Make GPU methods return PinnedSpan with scope
* Storage Hint
* Fix stupidity
* Fix rebase
* Tweak rules
Attempt to sidestep BOTW slowdown
* Remove line
* Migrate only when command buffers flush
* Change backing swap log to debug
* Address some feedback
* Disallow backing swap when the flush lock is held by the current thread
* Make PinnedSpan from ReadOnlySpan explicitly unsafe
* Fix some small issues
- Index buffer swap fixed
- Allocate DeviceLocal buffers using a separate block list to images.
* Remove alternative flags
* Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/TextureBuffer.cs')
-rw-r--r-- | Ryujinx.Graphics.Vulkan/TextureBuffer.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Vulkan/TextureBuffer.cs b/Ryujinx.Graphics.Vulkan/TextureBuffer.cs index bf9a6ead..738bf57d 100644 --- a/Ryujinx.Graphics.Vulkan/TextureBuffer.cs +++ b/Ryujinx.Graphics.Vulkan/TextureBuffer.cs @@ -57,12 +57,12 @@ namespace Ryujinx.Graphics.Vulkan throw new NotSupportedException(); } - public ReadOnlySpan<byte> GetData() + public PinnedSpan<byte> GetData() { return _gd.GetBufferData(_bufferHandle, _offset, _size); } - public ReadOnlySpan<byte> GetData(int layer, int level) + public PinnedSpan<byte> GetData(int layer, int level) { return GetData(); } @@ -128,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan { if (_bufferView == null) { - _bufferView = _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size); + _bufferView = _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size, ReleaseImpl); } return _bufferView?.Get(cbs, _offset, _size).Value ?? default; @@ -147,7 +147,7 @@ namespace Ryujinx.Graphics.Vulkan return bufferView.Get(cbs, _offset, _size).Value; } - bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size); + bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size, ReleaseImpl); if (bufferView != null) { |