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author | gdkchan <gab.dark.100@gmail.com> | 2022-03-14 20:02:50 -0300 |
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committer | GitHub <noreply@github.com> | 2022-03-14 20:02:50 -0300 |
commit | 8c9633d72fbe49ff022d907a7fdd813be95f176e (patch) | |
tree | adaff831482ba51c18fb07edbbfeb97920720edf /Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs | |
parent | 1f93fd52d9878b98b75e69dfcf41360f3bc16fe0 (diff) |
Initialize indexed inputs used on next shader stage (#3198)1.1.71
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index 8be7ceae..6bb045ec 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -328,6 +328,7 @@ namespace Ryujinx.Graphics.Shader.Translation public void SetAllInputUserAttributes() { UsedInputAttributes |= Constants.AllAttributesMask; + ThisInputAttributesComponents |= ~UInt128.Zero >> (128 - Constants.MaxAttributes * 4); } public void SetAllOutputUserAttributes() |