diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-05-19 18:15:26 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-05-19 23:15:26 +0200 |
commit | 49745cfa37b247c3e49bfae126bafbe41e166bc6 (patch) | |
tree | 1a37f2f2c23791244b22529f6e228f008f984409 /Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | |
parent | b5c72b44dee2fd977d7cca5aa3c29ef1e2286aa7 (diff) |
Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend
* Remove now unused code, and other nits
* Shader cache version bump
* Nits
* Set format for bindless image load/store
* Fix buffer write flag
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs index ec8d8015..d184e6b4 100644 --- a/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs +++ b/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs @@ -16,7 +16,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++) { GlobalToStorage.RunPass(blocks[blkIndex], config); - BindlessToIndexed.RunPass(blocks[blkIndex]); + BindlessToIndexed.RunPass(blocks[blkIndex], config); BindlessElimination.RunPass(blocks[blkIndex], config); } |