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authorgdkchan <gab.dark.100@gmail.com>2022-12-29 12:09:34 -0300
committerGitHub <noreply@github.com>2022-12-29 16:09:34 +0100
commit9dfe81770a8337a7a469eb3bac0ae9599cc0f61c (patch)
treee0c470a0ae67984394037f72fb7e16250674ba7e /Ryujinx.Graphics.Shader/TextureFormat.cs
parent52c115a1f8f98dcd0a1f9da3d176f4a100f825b4 (diff)
Use vector outputs for texture operations (#3939)1.1.499
* Change AggregateType to include vector type counts * Replace VariableType uses with AggregateType and delete VariableType * Support new local vector types on SPIR-V and GLSL * Start using vector outputs for texture operations * Use vectors on more texture operations * Use vector output for ImageLoad operations * Replace all uses of single destination texture constructors with multi destination ones * Update textureGatherOffsets replacement to split vector operations * Shader cache version bump Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/TextureFormat.cs')
-rw-r--r--Ryujinx.Graphics.Shader/TextureFormat.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.Shader/TextureFormat.cs b/Ryujinx.Graphics.Shader/TextureFormat.cs
index ecdd15cb..d4c8b96b 100644
--- a/Ryujinx.Graphics.Shader/TextureFormat.cs
+++ b/Ryujinx.Graphics.Shader/TextureFormat.cs
@@ -1,4 +1,4 @@
-using Ryujinx.Graphics.Shader.StructuredIr;
+using Ryujinx.Graphics.Shader.Translation;
namespace Ryujinx.Graphics.Shader
{
@@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Shader
};
}
- public static VariableType GetComponentType(this TextureFormat format)
+ public static AggregateType GetComponentType(this TextureFormat format)
{
switch (format)
{
@@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Shader
case TextureFormat.R16G16B16A16Uint:
case TextureFormat.R32G32B32A32Uint:
case TextureFormat.R10G10B10A2Uint:
- return VariableType.U32;
+ return AggregateType.U32;
case TextureFormat.R8Sint:
case TextureFormat.R16Sint:
case TextureFormat.R32Sint:
@@ -119,10 +119,10 @@ namespace Ryujinx.Graphics.Shader
case TextureFormat.R8G8B8A8Sint:
case TextureFormat.R16G16B16A16Sint:
case TextureFormat.R32G32B32A32Sint:
- return VariableType.S32;
+ return AggregateType.S32;
}
- return VariableType.F32;
+ return AggregateType.FP32;
}
}
}