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author | EmulationFanatic <62343878+EmulationFanatic@users.noreply.github.com> | 2021-05-19 11:39:19 -0700 |
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committer | GitHub <noreply@github.com> | 2021-05-19 11:39:19 -0700 |
commit | b5c72b44dee2fd977d7cca5aa3c29ef1e2286aa7 (patch) | |
tree | ae064aca256cb6193f6908cc9698660043754008 /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs | |
parent | 0129250c2e169c7386f7e2868cc055f8ec55c005 (diff) | |
parent | 778011c12ae7905173e02665f397a96686863b89 (diff) |
Merge pull request #2177 from riperiperi/feature/parallel-shader-cache
Allow parallel shader compilation when loading a shader cache
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs')
0 files changed, 0 insertions, 0 deletions