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authorriperiperi <rhy3756547@hotmail.com>2021-05-19 19:05:43 +0100
committerGitHub <noreply@github.com>2021-05-19 20:05:43 +0200
commit0129250c2e169c7386f7e2868cc055f8ec55c005 (patch)
treed63a3239dc405de892edee7829905bc5e6b7038c /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
parentc805542b29975b0d9bf3ea324526f62cfe4331bf (diff)
Pass CbufSlot when getting info from the texture descriptor (#2291)
* Pass CbufSlot when getting info from the texture descriptor Fixes some issues with bindless textures, when CbufSlot is not equal to the current TextureBufferIndex. Specifically fixes a random chance of full screen colour flickering in Super Mario Party. * Apply suggestions from code review Oops Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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