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author | riperiperi <rhy3756547@hotmail.com> | 2021-05-19 19:05:43 +0100 |
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committer | GitHub <noreply@github.com> | 2021-05-19 20:05:43 +0200 |
commit | 0129250c2e169c7386f7e2868cc055f8ec55c005 (patch) | |
tree | d63a3239dc405de892edee7829905bc5e6b7038c /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs | |
parent | c805542b29975b0d9bf3ea324526f62cfe4331bf (diff) |
Pass CbufSlot when getting info from the texture descriptor (#2291)
* Pass CbufSlot when getting info from the texture descriptor
Fixes some issues with bindless textures, when CbufSlot is not equal to the current TextureBufferIndex.
Specifically fixes a random chance of full screen colour flickering in Super Mario Party.
* Apply suggestions from code review
Oops
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs')
0 files changed, 0 insertions, 0 deletions