diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-10-25 17:00:44 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-25 17:00:44 -0300 |
commit | 49f970d5bd9163e2b4e26a33ef8f84529174d5de (patch) | |
tree | eceaf9c0454d27413ca77689c06a24b47467d1a0 /Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs | |
parent | 973a615d405a83d5fc2f6a11ad12ba63c2a76465 (diff) |
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions
* Remove unused stuff
* Fix a bug that could cause the wrong values to be passed to a function
* Avoid repopulating function id dictionary every time
* PR feedback
* Fix vertex shader A/B merge
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs b/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs index 76eee71e..a8474955 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/AstOperation.cs @@ -14,24 +14,35 @@ namespace Ryujinx.Graphics.Shader.StructuredIr public int SourcesCount => _sources.Length; - public AstOperation(Instruction inst, params IAstNode[] sources) + public AstOperation(Instruction inst, IAstNode[] sources, int sourcesCount) { Inst = inst; _sources = sources; - foreach (IAstNode source in sources) + for (int index = 0; index < sources.Length; index++) { - AddUse(source, this); + if (index < sourcesCount) + { + AddUse(sources[index], this); + } + else + { + AddDef(sources[index], this); + } } Index = 0; } - public AstOperation(Instruction inst, int index, params IAstNode[] sources) : this(inst, sources) + public AstOperation(Instruction inst, int index, IAstNode[] sources, int sourcesCount) : this(inst, sources, sourcesCount) { Index = index; } + public AstOperation(Instruction inst, params IAstNode[] sources) : this(inst, sources, sources.Length) + { + } + public IAstNode GetSource(int index) { return _sources[index]; |