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author | gdkchan <gab.dark.100@gmail.com> | 2021-10-12 17:35:31 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-12 22:35:31 +0200 |
commit | a7109c767bdc014327b574012794156c92174495 (patch) | |
tree | d7d7db6eaa63d4e3e0396a3182d0267b6ad31dd7 /Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs | |
parent | 0510fde25ae66ec0b55091746a52931248d75b89 (diff) |
Rewrite shader decoding stage (#2698)
* Rewrite shader decoding stage
* Fix P2R constant buffer encoding
* Fix PSET/PSETP
* PR feedback
* Log unimplemented shader instructions
* Implement NOP
* Remove using
* PR feedback
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs new file mode 100644 index 00000000..e865caf2 --- /dev/null +++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitAttribute.cs @@ -0,0 +1,190 @@ +using Ryujinx.Graphics.Shader.Decoders; +using Ryujinx.Graphics.Shader.IntermediateRepresentation; +using Ryujinx.Graphics.Shader.Translation; + +using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper; +using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; + +namespace Ryujinx.Graphics.Shader.Instructions +{ + static partial class InstEmit + { + public static void Al2p(EmitterContext context) + { + InstAl2p op = context.GetOp<InstAl2p>(); + + context.Copy(GetDest(op.Dest), context.IAdd(GetSrcReg(context, op.SrcA), Const(op.Imm11))); + } + + public static void Ald(EmitterContext context) + { + InstAld op = context.GetOp<InstAld>(); + + Operand primVertex = context.Copy(GetSrcReg(context, op.SrcB)); + + for (int index = 0; index < (int)op.AlSize + 1; index++) + { + Register rd = new Register(op.Dest + index, RegisterType.Gpr); + + if (rd.IsRZ) + { + break; + } + + if (op.Phys) + { + Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase)); + Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2)); + + context.Copy(Register(rd), context.LoadAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, primVertex)); + + context.Config.SetUsedFeature(FeatureFlags.IaIndexing); + } + else if (op.SrcB == RegisterConsts.RegisterZeroIndex) + { + Operand src = Attribute(op.Imm11 + index * 4); + + context.FlagAttributeRead(src.Value); + + context.Copy(Register(rd), src); + } + else + { + Operand src = Const(op.Imm11 + index * 4); + + context.FlagAttributeRead(src.Value); + + context.Copy(Register(rd), context.LoadAttribute(src, Const(0), primVertex)); + } + } + } + + public static void Ast(EmitterContext context) + { + InstAst op = context.GetOp<InstAst>(); + + for (int index = 0; index < (int)op.AlSize + 1; index++) + { + if (op.SrcB + index > RegisterConsts.RegisterZeroIndex) + { + break; + } + + Register rd = new Register(op.SrcB + index, RegisterType.Gpr); + + if (op.Phys) + { + Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase)); + Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2)); + + context.StoreAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, Register(rd)); + + context.Config.SetUsedFeature(FeatureFlags.OaIndexing); + } + else + { + Operand dest = Attribute(op.Imm11 + index * 4); + + context.FlagAttributeWritten(dest.Value); + + context.Copy(dest, Register(rd)); + } + } + } + + public static void Ipa(EmitterContext context) + { + InstIpa op = context.GetOp<InstIpa>(); + + context.FlagAttributeRead(op.Imm10); + + Operand res; + + if (op.Idx) + { + Operand userAttrOffset = context.ISubtract(GetSrcReg(context, op.SrcA), Const(AttributeConsts.UserAttributeBase)); + Operand userAttrIndex = context.ShiftRightU32(userAttrOffset, Const(2)); + + res = context.LoadAttribute(Const(AttributeConsts.UserAttributeBase), userAttrIndex, Const(0)); + res = context.FPMultiply(res, Attribute(AttributeConsts.PositionW)); + + context.Config.SetUsedFeature(FeatureFlags.IaIndexing); + } + else + { + res = Attribute(op.Imm10); + + if (op.Imm10 >= AttributeConsts.UserAttributeBase && op.Imm10 < AttributeConsts.UserAttributeEnd) + { + int index = (op.Imm10 - AttributeConsts.UserAttributeBase) >> 4; + + if (context.Config.ImapTypes[index].GetFirstUsedType() == PixelImap.Perspective) + { + res = context.FPMultiply(res, Attribute(AttributeConsts.PositionW)); + } + } + } + + if (op.IpaOp == IpaOp.Multiply) + { + Operand srcB = GetSrcReg(context, op.SrcB); + + res = context.FPMultiply(res, srcB); + } + + res = context.FPSaturate(res, op.Sat); + + context.Copy(GetDest(op.Dest), res); + } + + public static void Isberd(EmitterContext context) + { + InstIsberd op = context.GetOp<InstIsberd>(); + + // This instruction performs a load from ISBE memory, + // however it seems to be only used to get some vertex + // input data, so we instead propagate the offset so that + // it can be used on the attribute load. + context.Copy(GetDest(op.Dest), GetSrcReg(context, op.SrcA)); + } + + public static void OutR(EmitterContext context) + { + InstOutR op = context.GetOp<InstOutR>(); + + EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut)); + } + + public static void OutI(EmitterContext context) + { + InstOutI op = context.GetOp<InstOutI>(); + + EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut)); + } + + public static void OutC(EmitterContext context) + { + InstOutC op = context.GetOp<InstOutC>(); + + EmitOut(context, op.OutType.HasFlag(OutType.Emit), op.OutType.HasFlag(OutType.Cut)); + } + + private static void EmitOut(EmitterContext context, bool emit, bool cut) + { + if (!(emit || cut)) + { + context.Config.GpuAccessor.Log("Invalid OUT encoding."); + } + + if (emit) + { + context.EmitVertex(); + } + + if (cut) + { + context.EndPrimitive(); + } + } + } +}
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