diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-10-28 19:53:12 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-10-28 19:53:12 -0300 |
commit | 99445dd0a63f4a6fcb53e7818cda689d8299453b (patch) | |
tree | 9d979f95e3e4cdf12999bc005655505953a60613 /Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs | |
parent | a7a40a77f2c07ea0ea9f6e7bfb57dbe9fce06db7 (diff) |
Add support for fragment shader interlock (#2768)
* Support coherent images
* Add support for fragment shader interlock
* Change to tree based match approach
* Refactor + check for branch targets and external registers
* Make detection more robust
* Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available
* Remove unused field
Diffstat (limited to 'Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs b/Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs new file mode 100644 index 00000000..7a172fe6 --- /dev/null +++ b/Ryujinx.Graphics.Shader/Decoders/DecodedFunction.cs @@ -0,0 +1,48 @@ +using System; +using System.Collections.Generic; + +namespace Ryujinx.Graphics.Shader.Decoders +{ + class DecodedFunction + { + private readonly HashSet<DecodedFunction> _callers; + + public bool IsCompilerGenerated => Type != FunctionType.User; + public FunctionType Type { get; set; } + public int Id { get; set; } + + public ulong Address { get; } + public Block[] Blocks { get; private set; } + + public DecodedFunction(ulong address) + { + Address = address; + _callers = new HashSet<DecodedFunction>(); + Type = FunctionType.User; + Id = -1; + } + + public void SetBlocks(Block[] blocks) + { + if (Blocks != null) + { + throw new InvalidOperationException("Blocks have already been set."); + } + + Blocks = blocks; + } + + public void AddCaller(DecodedFunction caller) + { + _callers.Add(caller); + } + + public void RemoveCaller(DecodedFunction caller) + { + if (_callers.Remove(caller) && _callers.Count == 0) + { + Type = FunctionType.Unused; + } + } + } +}
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