diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-08-26 20:44:47 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-08-27 01:44:47 +0200 |
commit | ee1038e54255797a94b89091f4d59b77daad1a7b (patch) | |
tree | 5ea62d8a2bae97004a4abe2ebf0a21c634b912dc /Ryujinx.Graphics.Shader/Constants.cs | |
parent | ec3e848d7998038ce22c41acdbf81032bf47991f (diff) |
Initial support for shader attribute indexing (#2546)
* Initial support for shader attribute indexing
* Support output indexing too, other improvements
* Fix order
* Address feedback
Diffstat (limited to 'Ryujinx.Graphics.Shader/Constants.cs')
-rw-r--r-- | Ryujinx.Graphics.Shader/Constants.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Constants.cs b/Ryujinx.Graphics.Shader/Constants.cs new file mode 100644 index 00000000..86af48cf --- /dev/null +++ b/Ryujinx.Graphics.Shader/Constants.cs @@ -0,0 +1,10 @@ +namespace Ryujinx.Graphics.Shader +{ + static class Constants + { + public const int ConstantBufferSize = 0x10000; // In bytes + + public const int MaxAttributes = 16; + public const int AllAttributesMask = (int)(uint.MaxValue >> (32 - MaxAttributes)); + } +}
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