diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-02-16 19:15:39 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-02-16 23:15:39 +0100 |
commit | 3bd357045f7581ee10d6c86ed8049bcebe35eda0 (patch) | |
tree | aa2d243843f2d31d3afa690f26352713ddac4349 /Ryujinx.Graphics.OpenGL/Renderer.cs | |
parent | ab5d77c0c4925955180dc51e9f289187ce6f2901 (diff) |
Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)1.1.31
* Do not allow render targets not explicitly written by the fragment shader to be modified
* Shader cache version bump
* Remove blank lines
* Avoid redundant color mask updates
* HostShaderCacheEntry can be null
* Avoid more redundant glColorMask calls
* nit: Mask -> Masks
* Fix currentComponentMask
* More efficient way to update _currentComponentMasks
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Renderer.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Renderer.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Renderer.cs b/Ryujinx.Graphics.OpenGL/Renderer.cs index 8d44f2e4..a99ecfcc 100644 --- a/Ryujinx.Graphics.OpenGL/Renderer.cs +++ b/Ryujinx.Graphics.OpenGL/Renderer.cs @@ -66,9 +66,9 @@ namespace Ryujinx.Graphics.OpenGL return Buffer.Create(size); } - public IProgram CreateProgram(IShader[] shaders) + public IProgram CreateProgram(IShader[] shaders, ShaderInfo info) { - return new Program(shaders); + return new Program(shaders, info.FragmentOutputMap); } public ISampler CreateSampler(SamplerCreateInfo info) @@ -202,9 +202,9 @@ namespace Ryujinx.Graphics.OpenGL _sync.Dispose(); } - public IProgram LoadProgramBinary(byte[] programBinary) + public IProgram LoadProgramBinary(byte[] programBinary, bool hasFragmentShader, ShaderInfo info) { - return new Program(programBinary); + return new Program(programBinary, hasFragmentShader, info.FragmentOutputMap); } public void CreateSync(ulong id) |