aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
diff options
context:
space:
mode:
authorriperiperi <rhy3756547@hotmail.com>2020-05-04 03:24:59 +0100
committerGitHub <noreply@github.com>2020-05-04 12:24:59 +1000
commitcd48576f5846aa89a36bfc833e9de5dde9627aed (patch)
tree5bf04a43725cf7fdc098cde59856798a67b839e0 /Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
parent651a07c6c2a3e89c059d56e916c45e1881d56abc (diff)
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
* Implementation of query queue and host conditional rendering * Resolve some comments. * Use overloads instead of passing object. * Wake the consumer threads when incrementing syncpoints. Also, do a busy loop when awaiting the counter for a blocking flush, rather than potentially sleeping the thread. * Ensure there's a command between begin and end query.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs100
1 files changed, 100 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs b/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
new file mode 100644
index 00000000..0fba24a1
--- /dev/null
+++ b/Ryujinx.Graphics.OpenGL/Queries/CounterQueueEvent.cs
@@ -0,0 +1,100 @@
+using OpenTK.Graphics.OpenGL;
+using Ryujinx.Graphics.GAL;
+using System;
+using System.Threading;
+
+namespace Ryujinx.Graphics.OpenGL.Queries
+{
+ class CounterQueueEvent : ICounterEvent
+ {
+ public event EventHandler<ulong> OnResult;
+
+ public QueryTarget Type { get; }
+ public bool ClearCounter { get; private set; }
+ public int Query => _counter.Query;
+
+ public bool Disposed { get; private set; }
+ public bool Invalid { get; set; }
+
+ private CounterQueue _queue;
+ private BufferedQuery _counter;
+
+ private object _lock = new object();
+
+ public CounterQueueEvent(CounterQueue queue, QueryTarget type)
+ {
+ _queue = queue;
+
+ _counter = queue.GetQueryObject();
+ Type = type;
+
+ _counter.Begin();
+ }
+
+ internal void Clear()
+ {
+ _counter.Reset();
+ ClearCounter = true;
+ }
+
+ internal void Complete()
+ {
+ _counter.End();
+ }
+
+ internal bool TryConsume(ref ulong result, bool block, AutoResetEvent wakeSignal = null)
+ {
+ lock (_lock)
+ {
+ if (Disposed)
+ {
+ return true;
+ }
+
+ if (ClearCounter || Type == QueryTarget.Timestamp)
+ {
+ result = 0;
+ }
+
+ long queryResult;
+
+ if (block)
+ {
+ queryResult = _counter.AwaitResult(wakeSignal);
+ }
+ else
+ {
+ if (!_counter.TryGetResult(out queryResult))
+ {
+ return false;
+ }
+ }
+
+ result += (ulong)queryResult;
+
+ OnResult?.Invoke(this, result);
+
+ Dispose(); // Return the our resources to the pool.
+
+ return true;
+ }
+ }
+
+ public void Flush()
+ {
+ if (Disposed)
+ {
+ return;
+ }
+
+ // Tell the queue to process all events up to this one.
+ _queue.FlushTo(this);
+ }
+
+ public void Dispose()
+ {
+ Disposed = true;
+ _queue.ReturnQueryObject(_counter);
+ }
+ }
+}