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author | riperiperi <rhy3756547@hotmail.com> | 2020-12-03 18:42:59 +0000 |
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committer | GitHub <noreply@github.com> | 2020-12-03 19:42:59 +0100 |
commit | c00d39b675d0ebf7ebf5be1135addbbee2510d93 (patch) | |
tree | 8e94755778ec6261fd08e270e8d6fff1f01f5e6a /Ryujinx.Graphics.OpenGL/Pipeline.cs | |
parent | 2c39a4f15d44156779c6c926d8feda26a4a24605 (diff) |
Dummy out gl queries with 0 draws, remove glFlush call (#1773)
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Pipeline.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Pipeline.cs b/Ryujinx.Graphics.OpenGL/Pipeline.cs index 00ac3a73..8b0a86aa 100644 --- a/Ryujinx.Graphics.OpenGL/Pipeline.cs +++ b/Ryujinx.Graphics.OpenGL/Pipeline.cs @@ -10,6 +10,8 @@ namespace Ryujinx.Graphics.OpenGL { class Pipeline : IPipeline, IDisposable { + internal ulong DrawCount { get; private set; } + private Program _program; private bool _rasterizerDiscard; @@ -1196,6 +1198,8 @@ namespace Ryujinx.Graphics.OpenGL private void PreDraw() { + DrawCount++; + _vertexArray.Validate(); if (_unit0Texture != null) |