aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.OpenGL/Pipeline.cs
diff options
context:
space:
mode:
authorThog <me@thog.eu>2020-05-04 00:58:59 +0200
committerGitHub <noreply@github.com>2020-05-04 08:58:59 +1000
commit12399b8aeac82b8f80a06dbcb59a8021908d9c30 (patch)
tree11c0dfcd36f68bb02a4143902c84fc196708a03c /Ryujinx.Graphics.OpenGL/Pipeline.cs
parentf77694e4f774c9391aad5344e70a7c8721cfedc6 (diff)
Update GLWidget to 1.0.2 (#1191)
This should fix OpenGL context creation on OSX (using Cocoa). NOTE: As macOS doesn't support OpenGL 4.3, the emulator will probably not work but this fix the hardcrash when starting any games.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
0 files changed, 0 insertions, 0 deletions