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author | Thog <me@thog.eu> | 2020-05-04 00:58:59 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-04 08:58:59 +1000 |
commit | 12399b8aeac82b8f80a06dbcb59a8021908d9c30 (patch) | |
tree | 11c0dfcd36f68bb02a4143902c84fc196708a03c /Ryujinx.Graphics.OpenGL/Pipeline.cs | |
parent | f77694e4f774c9391aad5344e70a7c8721cfedc6 (diff) |
Update GLWidget to 1.0.2 (#1191)
This should fix OpenGL context creation on OSX (using Cocoa).
NOTE: As macOS doesn't support OpenGL 4.3, the emulator will probably not work but this fix the hardcrash when starting any games.
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Pipeline.cs')
0 files changed, 0 insertions, 0 deletions