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author | gdkchan <gab.dark.100@gmail.com> | 2023-02-19 22:37:37 -0300 |
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committer | GitHub <noreply@github.com> | 2023-02-19 22:37:37 -0300 |
commit | 7aa430f1a51fd793971992b4454540975222b848 (patch) | |
tree | e6a33e3df7aa5155b7c597b2ff226178f57434d1 /Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | |
parent | 6bf460e1041b969a453dc40ee6fb83164739bf9c (diff) |
Add support for advanced blend (part 1/2) (#2801)1.1.626
* Add blend microcode registers
* Add advanced blend support using host extension
* Remove debug message
* Use pre-generated table for blend functions
* XML docs
* Rename AdvancedBlendMode to AdvancedBlendOp for consistency
* Remove redundant code
* Fix some advanced blend related issues on Vulkan
* Formatting
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs b/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs index 30ed942d..722c4b4d 100644 --- a/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs +++ b/Ryujinx.Graphics.OpenGL/OpenGLRenderer.cs @@ -119,6 +119,7 @@ namespace Ryujinx.Graphics.OpenGL supportsR4G4B4A4Format: true, supportsSnormBufferTextureFormat: false, supports5BitComponentFormat: true, + supportsBlendEquationAdvanced: HwCapabilities.SupportsBlendEquationAdvanced, supportsFragmentShaderInterlock: HwCapabilities.SupportsFragmentShaderInterlock, supportsFragmentShaderOrderingIntel: HwCapabilities.SupportsFragmentShaderOrdering, supportsGeometryShaderPassthrough: HwCapabilities.SupportsGeometryShaderPassthrough, |