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authorgdkchan <gab.dark.100@gmail.com>2020-05-23 06:46:09 -0300
committerGitHub <noreply@github.com>2020-05-23 11:46:09 +0200
commit5011640b3086b86b0f0b39b60fdb2aa946d4f5c8 (patch)
tree1bd60b7714886dfe282ca1e52cfa6fca97912cdf /Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
parentcc8dbdd3fb58a02e1c3fc3b9d0b1c35bc7b9d00f (diff)
Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs')
-rw-r--r--Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
new file mode 100644
index 00000000..2c69571c
--- /dev/null
+++ b/Ryujinx.Graphics.OpenGL/Image/TextureBuffer.cs
@@ -0,0 +1,71 @@
+using OpenTK.Graphics.OpenGL;
+using Ryujinx.Graphics.GAL;
+using System;
+
+namespace Ryujinx.Graphics.OpenGL.Image
+{
+ class TextureBuffer : TextureBase, ITexture
+ {
+ private int _bufferOffset;
+ private int _bufferSize;
+
+ private BufferHandle _buffer;
+
+ public TextureBuffer(TextureCreateInfo info) : base(info) {}
+
+ public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
+ {
+ throw new NotSupportedException();
+ }
+
+ public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
+ {
+ throw new NotSupportedException();
+ }
+
+ public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
+ {
+ throw new NotSupportedException();
+ }
+
+ public byte[] GetData()
+ {
+ return Buffer.GetData(_buffer, _bufferOffset, _bufferSize);
+ }
+
+ public void SetData(ReadOnlySpan<byte> data)
+ {
+ Buffer.SetData(_buffer, _bufferOffset, data.Slice(0, Math.Min(data.Length, _bufferSize)));
+ }
+
+ public void SetStorage(BufferRange buffer)
+ {
+ if (buffer.Handle == _buffer &&
+ buffer.Offset == _bufferOffset &&
+ buffer.Size == _bufferSize)
+ {
+ return;
+ }
+
+ _buffer = buffer.Handle;
+ _bufferOffset = buffer.Offset;
+ _bufferSize = buffer.Size;
+
+ Bind(0);
+
+ SizedInternalFormat format = (SizedInternalFormat)FormatTable.GetFormatInfo(Info.Format).PixelInternalFormat;
+
+ GL.TexBufferRange(TextureBufferTarget.TextureBuffer, format, _buffer.ToInt32(), (IntPtr)buffer.Offset, buffer.Size);
+ }
+
+ public void Dispose()
+ {
+ if (Handle != 0)
+ {
+ GL.DeleteTexture(Handle);
+
+ Handle = 0;
+ }
+ }
+ }
+}