diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-10-29 18:57:34 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-29 22:57:34 +0100 |
commit | 423da5cc911bf7545746ad4fd184eff42f32dd9b (patch) | |
tree | c554fe100de8be953a8a492d4386e23e6a91b7e8 /Ryujinx.Graphics.OpenGL/Image/TextureBase.cs | |
parent | 780c7530d69068dd651c33e18828e23dc6977d90 (diff) |
Scale texture resolution before sending to backend (#1646)
* Work
* Propagate scale factor to copy temp. Not really needed, just here for consistency
* PR feedback
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/Image/TextureBase.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/Image/TextureBase.cs | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs index 5f786dec..2e70fa82 100644 --- a/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs +++ b/Ryujinx.Graphics.OpenGL/Image/TextureBase.cs @@ -1,6 +1,5 @@ using OpenTK.Graphics.OpenGL; using Ryujinx.Graphics.GAL; -using System; namespace Ryujinx.Graphics.OpenGL.Image { @@ -10,8 +9,8 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureCreateInfo Info { get; } - public int Width { get; } - public int Height { get; } + public int Width => Info.Width; + public int Height => Info.Height; public float ScaleFactor { get; } public Target Target => Info.Target; @@ -20,8 +19,6 @@ namespace Ryujinx.Graphics.OpenGL.Image public TextureBase(TextureCreateInfo info, float scaleFactor = 1f) { Info = info; - Width = (int)Math.Ceiling(Info.Width * scaleFactor); - Height = (int)Math.Ceiling(Info.Height * scaleFactor); ScaleFactor = scaleFactor; Handle = GL.GenTexture(); |