diff options
author | gdkchan <gab.dark.100@gmail.com> | 2023-02-19 22:37:37 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-02-19 22:37:37 -0300 |
commit | 7aa430f1a51fd793971992b4454540975222b848 (patch) | |
tree | e6a33e3df7aa5155b7c597b2ff226178f57434d1 /Ryujinx.Graphics.OpenGL/HwCapabilities.cs | |
parent | 6bf460e1041b969a453dc40ee6fb83164739bf9c (diff) |
Add support for advanced blend (part 1/2) (#2801)1.1.626
* Add blend microcode registers
* Add advanced blend support using host extension
* Remove debug message
* Use pre-generated table for blend functions
* XML docs
* Rename AdvancedBlendMode to AdvancedBlendOp for consistency
* Remove redundant code
* Fix some advanced blend related issues on Vulkan
* Formatting
Diffstat (limited to 'Ryujinx.Graphics.OpenGL/HwCapabilities.cs')
-rw-r--r-- | Ryujinx.Graphics.OpenGL/HwCapabilities.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs index 8caf11dd..84646526 100644 --- a/Ryujinx.Graphics.OpenGL/HwCapabilities.cs +++ b/Ryujinx.Graphics.OpenGL/HwCapabilities.cs @@ -7,6 +7,7 @@ namespace Ryujinx.Graphics.OpenGL { private static readonly Lazy<bool> _supportsAlphaToCoverageDitherControl = new Lazy<bool>(() => HasExtension("GL_NV_alpha_to_coverage_dither_control")); private static readonly Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr")); + private static readonly Lazy<bool> _supportsBlendEquationAdvanced = new Lazy<bool>(() => HasExtension("GL_NV_blend_equation_advanced")); private static readonly Lazy<bool> _supportsDrawTexture = new Lazy<bool>(() => HasExtension("GL_NV_draw_texture")); private static readonly Lazy<bool> _supportsFragmentShaderInterlock = new Lazy<bool>(() => HasExtension("GL_ARB_fragment_shader_interlock")); private static readonly Lazy<bool> _supportsFragmentShaderOrdering = new Lazy<bool>(() => HasExtension("GL_INTEL_fragment_shader_ordering")); @@ -51,6 +52,7 @@ namespace Ryujinx.Graphics.OpenGL public static bool SupportsAlphaToCoverageDitherControl => _supportsAlphaToCoverageDitherControl.Value; public static bool SupportsAstcCompression => _supportsAstcCompression.Value; + public static bool SupportsBlendEquationAdvanced => _supportsBlendEquationAdvanced.Value; public static bool SupportsDrawTexture => _supportsDrawTexture.Value; public static bool SupportsFragmentShaderInterlock => _supportsFragmentShaderInterlock.Value; public static bool SupportsFragmentShaderOrdering => _supportsFragmentShaderOrdering.Value; |