diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
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committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs | |
parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs')
-rw-r--r-- | Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs b/Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs new file mode 100644 index 00000000..0d5e8b6e --- /dev/null +++ b/Ryujinx.Graphics.Nvdec.Vp9/Dsp/Prob.cs @@ -0,0 +1,73 @@ +using Ryujinx.Graphics.Nvdec.Vp9.Common; +using System; +using System.Diagnostics; + +namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp +{ + internal static class Prob + { + public const int MaxProb = 255; + + private static byte GetProb(uint num, uint den) + { + Debug.Assert(den != 0); + { + int p = (int)(((ulong)num * 256 + (den >> 1)) / den); + // (p > 255) ? 255 : (p < 1) ? 1 : p; + int clippedProb = p | ((255 - p) >> 23) | (p == 0 ? 1 : 0); + return (byte)clippedProb; + } + } + + /* This function assumes prob1 and prob2 are already within [1,255] range. */ + public static byte WeightedProb(int prob1, int prob2, int factor) + { + return (byte)BitUtils.RoundPowerOfTwo(prob1 * (256 - factor) + prob2 * factor, 8); + } + + // MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT; + private static readonly uint[] CountToUpdateFactor = new uint[] + { + 0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, + 70, 76, 83, 89, 96, 102, 108, 115, 121, 128 + }; + + private const int ModeMvCountSat = 20; + + public static byte ModeMvMergeProbs(byte preProb, uint ct0, uint ct1) + { + uint den = ct0 + ct1; + if (den == 0) + { + return preProb; + } + else + { + uint count = Math.Min(den, ModeMvCountSat); + uint factor = CountToUpdateFactor[(int)count]; + byte prob = GetProb(ct0, den); + return WeightedProb(preProb, prob, (int)factor); + } + } + + private static uint TreeMergeProbsImpl( + uint i, + sbyte[] tree, + ReadOnlySpan<byte> preProbs, + ReadOnlySpan<uint> counts, + Span<byte> probs) + { + int l = tree[i]; + uint leftCount = (l <= 0) ? counts[-l] : TreeMergeProbsImpl((uint)l, tree, preProbs, counts, probs); + int r = tree[i + 1]; + uint rightCount = (r <= 0) ? counts[-r] : TreeMergeProbsImpl((uint)r, tree, preProbs, counts, probs); + probs[(int)(i >> 1)] = ModeMvMergeProbs(preProbs[(int)(i >> 1)], leftCount, rightCount); + return leftCount + rightCount; + } + + public static void TreeMergeProbs(sbyte[] tree, ReadOnlySpan<byte> preProbs, ReadOnlySpan<uint> counts, Span<byte> probs) + { + TreeMergeProbsImpl(0, tree, preProbs, counts, probs); + } + } +} |