diff options
author | gdkchan <gab.dark.100@gmail.com> | 2020-07-12 00:07:01 -0300 |
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committer | GitHub <noreply@github.com> | 2020-07-12 05:07:01 +0200 |
commit | 4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch) | |
tree | 120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj | |
parent | 38b26cf4242999fa7d8c550993ac0940cd03d55f (diff) |
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation
* Update FFmpeg.AutoGen to 4.3.0
* Add nvdec dependencies for Windows
* Unify some VP9 structures
* Rename VP9 structure fields
* Improvements to Video API
* XML docs for Common.Memory
* Remove now unused or redundant overloads from MemoryAccessor
* NVDEC UV surface read/write scalar paths
* Add FIXME comments about hacky things/stuff that will need to be fixed in the future
* Cleaned up VP9 memory allocation
* Remove some debug logs
* Rename some VP9 structs
* Remove unused struct
* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore
* Name AsyncWorkQueue threads to make debugging easier
* Make Vp9PictureInfo a ref struct
* LayoutConverter no longer needs the depth argument (broken by rebase)
* Pooling of VP9 buffers, plus fix a memory leak on VP9
* Really wish VS could rename projects properly...
* Address feedback
* Remove using
* Catch OperationCanceledException
* Add licensing informations
* Add THIRDPARTY.md to release too
Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj')
-rw-r--r-- | Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj b/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj new file mode 100644 index 00000000..4c0736cf --- /dev/null +++ b/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj @@ -0,0 +1,20 @@ +<Project Sdk="Microsoft.NET.Sdk"> + + <PropertyGroup> + <TargetFramework>netcoreapp3.1</TargetFramework> + </PropertyGroup> + + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'"> + <AllowUnsafeBlocks>false</AllowUnsafeBlocks> + </PropertyGroup> + + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> + <AllowUnsafeBlocks>false</AllowUnsafeBlocks> + </PropertyGroup> + + <ItemGroup> + <ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" /> + <ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" /> + </ItemGroup> + +</Project> |