aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2020-07-12 00:07:01 -0300
committerGitHub <noreply@github.com>2020-07-12 05:07:01 +0200
commit4d02a2d2c0451b4de1f6de3bbce54c457cacebe2 (patch)
tree120fe4fb8cfa1ac1c6ef4c97d92be47e955e8c0f /Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
parent38b26cf4242999fa7d8c550993ac0940cd03d55f (diff)
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation * Update FFmpeg.AutoGen to 4.3.0 * Add nvdec dependencies for Windows * Unify some VP9 structures * Rename VP9 structure fields * Improvements to Video API * XML docs for Common.Memory * Remove now unused or redundant overloads from MemoryAccessor * NVDEC UV surface read/write scalar paths * Add FIXME comments about hacky things/stuff that will need to be fixed in the future * Cleaned up VP9 memory allocation * Remove some debug logs * Rename some VP9 structs * Remove unused struct * No need to compile Ryujinx.Graphics.Host1x with unsafe anymore * Name AsyncWorkQueue threads to make debugging easier * Make Vp9PictureInfo a ref struct * LayoutConverter no longer needs the depth argument (broken by rebase) * Pooling of VP9 buffers, plus fix a memory leak on VP9 * Really wish VS could rename projects properly... * Address feedback * Remove using * Catch OperationCanceledException * Add licensing informations * Add THIRDPARTY.md to release too Co-authored-by: Thog <me@thog.eu>
Diffstat (limited to 'Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj')
-rw-r--r--Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj20
1 files changed, 20 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj b/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
new file mode 100644
index 00000000..4c0736cf
--- /dev/null
+++ b/Ryujinx.Graphics.Host1x/Ryujinx.Graphics.Host1x.csproj
@@ -0,0 +1,20 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netcoreapp3.1</TargetFramework>
+ </PropertyGroup>
+
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
+ <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
+ </PropertyGroup>
+
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
+ <AllowUnsafeBlocks>false</AllowUnsafeBlocks>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
+ <ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
+ </ItemGroup>
+
+</Project>