diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-07-05 19:58:36 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-05 19:58:36 -0300 |
commit | b46b63e06a36845175f68331edb5ddeeb34de27b (patch) | |
tree | 1ca8adf9541d1f68e420feb853a612413d690725 /Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs | |
parent | 594246ea4727c9377b1c916934d9b257a1b5d0d0 (diff) |
Add support for alpha to coverage dithering (#3069)1.1.164
* Add support for alpha to coverage dithering
* Shader cache version bump
* Fix wrong alpha register
* Ensure support buffer is cleared
* New shader specialization based approach
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs index 587d60a7..7e39c8a3 100644 --- a/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs +++ b/Ryujinx.Graphics.Gpu/Shader/ShaderSpecializationState.cs @@ -455,6 +455,14 @@ namespace Ryujinx.Graphics.Gpu.Shader return false; } + bool thisA2cDitherEnable = GraphicsState.AlphaToCoverageEnable && GraphicsState.AlphaToCoverageDitherEnable; + bool otherA2cDitherEnable = graphicsState.AlphaToCoverageEnable && graphicsState.AlphaToCoverageDitherEnable; + + if (otherA2cDitherEnable != thisA2cDitherEnable) + { + return false; + } + return Matches(channel, poolState, checkTextures, isCompute: false); } |