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authorgdkchan <gab.dark.100@gmail.com>2022-07-05 19:58:36 -0300
committerGitHub <noreply@github.com>2022-07-05 19:58:36 -0300
commitb46b63e06a36845175f68331edb5ddeeb34de27b (patch)
tree1ca8adf9541d1f68e420feb853a612413d690725 /Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs
parent594246ea4727c9377b1c916934d9b257a1b5d0d0 (diff)
Add support for alpha to coverage dithering (#3069)1.1.164
* Add support for alpha to coverage dithering * Shader cache version bump * Fix wrong alpha register * Ensure support buffer is cleared * New shader specialization based approach
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs22
1 files changed, 21 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs b/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs
index 92ec117f..fae670ea 100644
--- a/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/GpuChannelGraphicsState.cs
@@ -31,18 +31,38 @@ namespace Ryujinx.Graphics.Gpu.Shader
public readonly bool ViewportTransformDisable;
/// <summary>
+ /// Indicates whenever alpha-to-coverage is enabled.
+ /// </summary>
+ public readonly bool AlphaToCoverageEnable;
+
+ /// <summary>
+ /// Indicates whenever alpha-to-coverage dithering is enabled.
+ /// </summary>
+ public readonly bool AlphaToCoverageDitherEnable;
+
+ /// <summary>
/// Creates a new GPU graphics state.
/// </summary>
/// <param name="earlyZForce">Early Z force enable</param>
/// <param name="topology">Primitive topology</param>
/// <param name="tessellationMode">Tessellation mode</param>
/// <param name="viewportTransformDisable">Indicates whenever the viewport transform is disabled</param>
- public GpuChannelGraphicsState(bool earlyZForce, PrimitiveTopology topology, TessMode tessellationMode, bool viewportTransformDisable)
+ /// <param name="alphaToCoverageEnable">Indicates whenever alpha-to-coverage is enabled</param>
+ /// <param name="alphaToCoverageDitherEnable">Indicates whenever alpha-to-coverage dithering is enabled</param>
+ public GpuChannelGraphicsState(
+ bool earlyZForce,
+ PrimitiveTopology topology,
+ TessMode tessellationMode,
+ bool viewportTransformDisable,
+ bool alphaToCoverageEnable,
+ bool alphaToCoverageDitherEnable)
{
EarlyZForce = earlyZForce;
Topology = topology;
TessellationMode = tessellationMode;
ViewportTransformDisable = viewportTransformDisable;
+ AlphaToCoverageEnable = alphaToCoverageEnable;
+ AlphaToCoverageDitherEnable = alphaToCoverageDitherEnable;
}
}
} \ No newline at end of file