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author | gdkchan <gab.dark.100@gmail.com> | 2022-11-18 23:27:54 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-18 23:27:54 -0300 |
commit | 2e43d01d3658d82f98c9eeea8280d8ec122c0c6b (patch) | |
tree | 9d9e33db173a6dfc9e3fa0c05b3421a74f621d14 /Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs | |
parent | 7373ec579226e198d3d7825811eb592489acee1c (diff) |
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866)1.1.364
* Move gl_Layer from vertex to geometry if GPU does not support it on vertex
* Shader cache version bump
* PR feedback
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs b/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs index 40c5ed64..9648298e 100644 --- a/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs +++ b/Ryujinx.Graphics.Gpu/Shader/GpuAccessorBase.cs @@ -128,6 +128,8 @@ namespace Ryujinx.Graphics.Gpu.Shader public bool QueryHostSupportsImageLoadFormatted() => _context.Capabilities.SupportsImageLoadFormatted; + public bool QueryHostSupportsLayerVertexTessellation() => _context.Capabilities.SupportsLayerVertexTessellation; + public bool QueryHostSupportsNonConstantTextureOffset() => _context.Capabilities.SupportsNonConstantTextureOffset; public bool QueryHostSupportsShaderBallot() => _context.Capabilities.SupportsShaderBallot; |