diff options
author | gdkchan <gab.dark.100@gmail.com> | 2022-11-16 14:53:04 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-16 14:53:04 -0300 |
commit | f1d1670b0b1b5c08064df95dabd295f3cf5dcf7f (patch) | |
tree | 082139cb80ee9776f3ea9083991fb3ed6618f7f4 /Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | |
parent | b8de72de8f25f0bb7f994bc07a0387c1c247b6fe (diff) |
Implement HLE macro for DrawElementsIndirect (#3748)1.1.345
* Implement HLE macro for DrawElementsIndirect
* Shader cache version bump
* Use GL_ARB_shader_draw_parameters extension on OpenGL
* Fix DrawIndexedIndirectCount on Vulkan when extension is not supported
* Implement DrawIndex
* Alignment
* Fix some validation errors
* Rename BaseIds to DrawParameters
* Fix incorrect index buffer and vertex buffer size in some cases
* Add HLE macros for DrawArraysInstanced and DrawElementsInstanced
* Perform a regular draw when indirect data is not modified
* Use non-indirect draw methods if indirect buffer was not GPU modified
* Only check if draw parameters match if the shader actually uses them
* Expose Macro HLE setting on GUI
* Reset FirstVertex and FirstInstance after draw
* Update shader cache version again since some people already tested this
* PR feedback
Co-authored-by: riperiperi <rhy3756547@hotmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index e728c48c..0bdf4949 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 3831; + private const uint CodeGenVersion = 3747; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; @@ -159,6 +159,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache /// Bit mask of the render target components written by the fragment stage. /// </summary> public int FragmentOutputMap; + + /// <summary> + /// Indicates if the vertex shader accesses draw parameters. + /// </summary> + public bool UsesDrawParameters; } private readonly DiskCacheGuestStorage _guestStorage; @@ -771,6 +776,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache images, dataInfo.Stage, dataInfo.UsesInstanceId, + dataInfo.UsesDrawParameters, dataInfo.UsesRtLayer, dataInfo.ClipDistancesWritten, dataInfo.FragmentOutputMap); @@ -796,6 +802,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache dataInfo.ImagesCount = (ushort)info.Images.Count; dataInfo.Stage = info.Stage; dataInfo.UsesInstanceId = info.UsesInstanceId; + dataInfo.UsesDrawParameters = info.UsesDrawParameters; dataInfo.UsesRtLayer = info.UsesRtLayer; dataInfo.ClipDistancesWritten = info.ClipDistancesWritten; dataInfo.FragmentOutputMap = info.FragmentOutputMap; |