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authorgdkchan <gab.dark.100@gmail.com>2021-04-20 07:33:54 -0300
committerGitHub <noreply@github.com>2021-04-20 12:33:54 +0200
commit4770cfa920b606b1496ca9348c3dd69b476dbbbf (patch)
tree864a33b60a4bf30239e26f720026f4988e72d220 /Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs
parent89791ba68dba70999643c5d876e9329b385c6e8a (diff)
Only enable clip distance if written to on shader (#2217)
* Only enable clip distance if written to on shader * Signal InstanceId use through FeatureFlags * Shader cache version bump
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs28
1 files changed, 20 insertions, 8 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs
index 9b1af8fb..7f27124f 100644
--- a/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/HostShaderCacheEntryHeader.cs
@@ -42,9 +42,14 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
public bool InUse;
/// <summary>
+ /// Mask of clip distances that are written to on the shader.
+ /// </summary>
+ public byte ClipDistancesWritten;
+
+ /// <summary>
/// Reserved / unused.
/// </summary>
- public short Reserved;
+ public byte Reserved;
/// <summary>
/// Create a new host shader cache entry header.
@@ -54,14 +59,21 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache.Definition
/// <param name="texturesCount">Count of texture descriptors</param>
/// <param name="imagesCount">Count of image descriptors</param>
/// <param name="usesInstanceId">Set to true if the shader uses instance id</param>
- public HostShaderCacheEntryHeader(int cBuffersCount, int sBuffersCount, int texturesCount, int imagesCount, bool usesInstanceId) : this()
+ public HostShaderCacheEntryHeader(
+ int cBuffersCount,
+ int sBuffersCount,
+ int texturesCount,
+ int imagesCount,
+ bool usesInstanceId,
+ byte clipDistancesWritten) : this()
{
- CBuffersCount = cBuffersCount;
- SBuffersCount = sBuffersCount;
- TexturesCount = texturesCount;
- ImagesCount = imagesCount;
- UsesInstanceId = usesInstanceId;
- InUse = true;
+ CBuffersCount = cBuffersCount;
+ SBuffersCount = sBuffersCount;
+ TexturesCount = texturesCount;
+ ImagesCount = imagesCount;
+ UsesInstanceId = usesInstanceId;
+ ClipDistancesWritten = clipDistancesWritten;
+ InUse = true;
}
}
}