aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs
diff options
context:
space:
mode:
authorgdkchan <gab.dark.100@gmail.com>2021-08-11 15:59:42 -0300
committerGitHub <noreply@github.com>2021-08-11 20:59:42 +0200
commitd9d18439f6900fd9f05bde41998526281f7638c5 (patch)
tree14e8cd74e10ca9c92d1b85ccf17cecad00e3a8f7 /Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs
parent70f79e689bc947313aab11c41e59928ce43be517 (diff)
Use a new approach for shader BRX targets (#2532)
* Use a new approach for shader BRX targets * Make shader cache actually work * Improve the shader pattern matching a bit * Extend LDC search to predecessor blocks, catches more cases * Nit * Only save the amount of constant buffer data actually used. Avoids crashes on partially mapped buffers * Ignore Rd on predicate instructions, as they do not have a Rd register (catches more cases)
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs51
1 files changed, 49 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs
index 2660e528..316e027f 100644
--- a/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs
+++ b/Ryujinx.Graphics.Gpu/Shader/Cache/CacheCollection.cs
@@ -39,6 +39,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
RemoveManifestEntries,
/// <summary>
+ /// Remove entries from the hash manifest and save it, and also deletes the temporary file.
+ /// </summary>
+ RemoveManifestEntryAndTempFile,
+
+ /// <summary>
/// Flush temporary cache to archive.
/// </summary>
FlushToArchive,
@@ -116,6 +121,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
/// </summary>
private ZipArchive _cacheArchive;
+ /// <summary>
+ /// Indicates if the cache collection supports modification.
+ /// </summary>
public bool IsReadOnly { get; }
/// <summary>
@@ -265,6 +273,21 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
}
/// <summary>
+ /// Remove given entry from the manifest and delete the temporary file.
+ /// </summary>
+ /// <param name="entry">Entry to remove from the manifest</param>
+ private void RemoveManifestEntryAndTempFile(Hash128 entry)
+ {
+ lock (_hashTable)
+ {
+ _hashTable.Remove(entry);
+ SaveManifest();
+ }
+
+ File.Delete(GenCacheTempFilePath(entry));
+ }
+
+ /// <summary>
/// Queue a task to flush temporary files to the archive on the worker.
/// </summary>
public void FlushToArchiveAsync()
@@ -440,6 +463,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
case CacheFileOperation.RemoveManifestEntries:
RemoveManifestEntries((HashSet<Hash128>)task.Data);
break;
+ case CacheFileOperation.RemoveManifestEntryAndTempFile:
+ RemoveManifestEntryAndTempFile((Hash128)task.Data);
+ break;
case CacheFileOperation.FlushToArchive:
FlushToArchive();
break;
@@ -472,7 +498,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
{
if (IsReadOnly)
{
- Logger.Warning?.Print(LogClass.Gpu, "Trying to add {keyHash} on a read-only cache, ignoring.");
+ Logger.Warning?.Print(LogClass.Gpu, $"Trying to add {keyHash} on a read-only cache, ignoring.");
return;
}
@@ -521,7 +547,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
{
if (IsReadOnly)
{
- Logger.Warning?.Print(LogClass.Gpu, "Trying to replace {keyHash} on a read-only cache, ignoring.");
+ Logger.Warning?.Print(LogClass.Gpu, $"Trying to replace {keyHash} on a read-only cache, ignoring.");
return;
}
@@ -540,6 +566,27 @@ namespace Ryujinx.Graphics.Gpu.Shader.Cache
});
}
+ /// <summary>
+ /// Removes a value at the given hash from the cache.
+ /// </summary>
+ /// <param name="keyHash">The hash of the value in the cache</param>
+ public void RemoveValue(ref Hash128 keyHash)
+ {
+ if (IsReadOnly)
+ {
+ Logger.Warning?.Print(LogClass.Gpu, $"Trying to remove {keyHash} on a read-only cache, ignoring.");
+
+ return;
+ }
+
+ // Only queue file change operations
+ _fileWriterWorkerQueue.Add(new CacheFileOperationTask
+ {
+ Type = CacheFileOperation.RemoveManifestEntryAndTempFile,
+ Data = keyHash
+ });
+ }
+
public void Dispose()
{
Dispose(true);