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authorgdkchan <gab.dark.100@gmail.com>2019-12-31 01:46:57 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit430faeb8ef9a5906af642a4a2be0eb6e878f812e (patch)
tree53efdfb178ccdc663cd7fae2de0a8e8c2e1e5e6e /Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
parente58b540c4e2a8df460e0e357e3f341842dd59a71 (diff)
Add XML documentation to Ryujinx.Graphics.Gpu.Shader
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
index d4d9b48a..62ab0e47 100644
--- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs
@@ -44,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <param name="pa">CPU virtual address to map into</param>
/// <param name="va">GPU virtual address to be mapped</param>
/// <param name="size">Size in bytes of the mapping</param>
- /// <returns>The GPU virtual address of the mapping</returns>
+ /// <returns>GPU virtual address of the mapping</returns>
public ulong Map(ulong pa, ulong va, ulong size)
{
lock (_pageTable)
@@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Reserves memory at a fixed GPU memory location.
/// This prevents the reserved region from being used for memory allocation for map.
/// </summary>
- /// <param name="va">CPU virtual address to reserve</param>
+ /// <param name="va">GPU virtual address to reserve</param>
/// <param name="size">Reservation size in bytes</param>
/// <returns>GPU virtual address of the reservation, or an all ones mask in case of failure</returns>
public ulong ReserveFixed(ulong va, ulong size)