diff options
author | gdkchan <gab.dark.100@gmail.com> | 2021-01-17 15:44:34 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-17 19:44:34 +0100 |
commit | c4f56c570494a6186792439e3c0e74458cc82b5c (patch) | |
tree | 40be96f5f3f24b711e088bf2ca681d94aac68c15 /Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | |
parent | 3bad321d2b0994cd19129bc18ed98bb3ab81c3b0 (diff) |
Support for resources on non-contiguous GPU memory regions (#1905)
* Support for resources on non-contiguous GPU memory regions
* Implement MultiRange physical addresses, only used with a single range for now
* Actually use non-contiguous ranges
* GetPhysicalRegions fixes
* Documentation and remove Address property from TextureInfo
* Finish implementing GetWritableRegion
* Fix typo
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs | 286 |
1 files changed, 248 insertions, 38 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index cf49fd93..3da22b22 100644 --- a/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -1,5 +1,7 @@ using Ryujinx.Memory; +using Ryujinx.Memory.Range; using System; +using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -8,7 +10,7 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <summary> /// GPU memory manager. /// </summary> - public class MemoryManager + public class MemoryManager : IWritableBlock { private const int PtLvl0Bits = 14; private const int PtLvl1Bits = 14; @@ -24,6 +26,7 @@ namespace Ryujinx.Graphics.Gpu.Memory private const int PtLvl0Bit = PtPageBits + PtLvl1Bits; private const int PtLvl1Bit = PtPageBits; + private const int AddressSpaceBits = PtPageBits + PtLvl1Bits + PtLvl0Bits; public const ulong PteUnmapped = 0xffffffff_ffffffff; @@ -46,26 +49,69 @@ namespace Ryujinx.Graphics.Gpu.Memory /// Reads data from GPU mapped memory. /// </summary> /// <typeparam name="T">Type of the data</typeparam> - /// <param name="gpuVa">GPU virtual address where the data is located</param> + /// <param name="va">GPU virtual address where the data is located</param> /// <returns>The data at the specified memory location</returns> - public T Read<T>(ulong gpuVa) where T : unmanaged + public T Read<T>(ulong va) where T : unmanaged { - ulong processVa = Translate(gpuVa); - - return MemoryMarshal.Cast<byte, T>(_context.PhysicalMemory.GetSpan(processVa, Unsafe.SizeOf<T>()))[0]; + return MemoryMarshal.Cast<byte, T>(GetSpan(va, Unsafe.SizeOf<T>()))[0]; } /// <summary> /// Gets a read-only span of data from GPU mapped memory. /// </summary> - /// <param name="gpuVa">GPU virtual address where the data is located</param> + /// <param name="va">GPU virtual address where the data is located</param> /// <param name="size">Size of the data</param> /// <returns>The span of the data at the specified memory location</returns> - public ReadOnlySpan<byte> GetSpan(ulong gpuVa, int size) + public ReadOnlySpan<byte> GetSpan(ulong va, int size, bool tracked = false) { - ulong processVa = Translate(gpuVa); + if (IsContiguous(va, size)) + { + return _context.PhysicalMemory.GetSpan(Translate(va), size, tracked); + } + else + { + Span<byte> data = new byte[size]; - return _context.PhysicalMemory.GetSpan(processVa, size); + ReadImpl(va, data, tracked); + + return data; + } + } + + /// <summary> + /// Reads data from a possibly non-contiguous region of GPU mapped memory. + /// </summary> + /// <param name="va">GPU virtual address of the data</param> + /// <param name="data">Span to write the read data into</param> + /// <param name="tracked">True to enable write tracking on read, false otherwise</param> + private void ReadImpl(ulong va, Span<byte> data, bool tracked) + { + if (data.Length == 0) + { + return; + } + + int offset = 0, size; + + if ((va & PageMask) != 0) + { + ulong pa = Translate(va); + + size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask)); + + _context.PhysicalMemory.GetSpan(pa, size, tracked).CopyTo(data.Slice(0, size)); + + offset += size; + } + + for (; offset < data.Length; offset += size) + { + ulong pa = Translate(va + (ulong)offset); + + size = Math.Min(data.Length - offset, (int)PageSize); + + _context.PhysicalMemory.GetSpan(pa, size, tracked).CopyTo(data.Slice(offset, size)); + } } /// <summary> @@ -74,36 +120,91 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <param name="address">Start address of the range</param> /// <param name="size">Size in bytes to be range</param> /// <returns>A writable region with the data at the specified memory location</returns> - public WritableRegion GetWritableRegion(ulong gpuVa, int size) + public WritableRegion GetWritableRegion(ulong va, int size) { - ulong processVa = Translate(gpuVa); + if (IsContiguous(va, size)) + { + return _context.PhysicalMemory.GetWritableRegion(Translate(va), size); + } + else + { + Memory<byte> memory = new byte[size]; + + GetSpan(va, size).CopyTo(memory.Span); - return _context.PhysicalMemory.GetWritableRegion(processVa, size); + return new WritableRegion(this, va, memory); + } } /// <summary> /// Writes data to GPU mapped memory. /// </summary> /// <typeparam name="T">Type of the data</typeparam> - /// <param name="gpuVa">GPU virtual address to write the value into</param> + /// <param name="va">GPU virtual address to write the value into</param> /// <param name="value">The value to be written</param> - public void Write<T>(ulong gpuVa, T value) where T : unmanaged + public void Write<T>(ulong va, T value) where T : unmanaged { - ulong processVa = Translate(gpuVa); - - _context.PhysicalMemory.Write(processVa, MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateSpan(ref value, 1))); + Write(va, MemoryMarshal.Cast<T, byte>(MemoryMarshal.CreateSpan(ref value, 1))); } /// <summary> /// Writes data to GPU mapped memory. /// </summary> - /// <param name="gpuVa">GPU virtual address to write the data into</param> + /// <param name="va">GPU virtual address to write the data into</param> + /// <param name="data">The data to be written</param> + public void Write(ulong va, ReadOnlySpan<byte> data) + { + WriteImpl(va, data, _context.PhysicalMemory.Write); + } + + /// <summary> + /// Writes data to GPU mapped memory without write tracking. + /// </summary> + /// <param name="va">GPU virtual address to write the data into</param> /// <param name="data">The data to be written</param> - public void Write(ulong gpuVa, ReadOnlySpan<byte> data) + public void WriteUntracked(ulong va, ReadOnlySpan<byte> data) + { + WriteImpl(va, data, _context.PhysicalMemory.WriteUntracked); + } + + private delegate void WriteCallback(ulong address, ReadOnlySpan<byte> data); + + /// <summary> + /// Writes data to possibly non-contiguous GPU mapped memory. + /// </summary> + /// <param name="va">GPU virtual address of the region to write into</param> + /// <param name="data">Data to be written</param> + /// <param name="writeCallback">Write callback</param> + private void WriteImpl(ulong va, ReadOnlySpan<byte> data, WriteCallback writeCallback) { - ulong processVa = Translate(gpuVa); + if (IsContiguous(va, data.Length)) + { + writeCallback(Translate(va), data); + } + else + { + int offset = 0, size; + + if ((va & PageMask) != 0) + { + ulong pa = Translate(va); + + size = Math.Min(data.Length, (int)PageSize - (int)(va & PageMask)); + + writeCallback(pa, data.Slice(0, size)); - _context.PhysicalMemory.Write(processVa, data); + offset += size; + } + + for (; offset < data.Length; offset += size) + { + ulong pa = Translate(va + (ulong)offset); + + size = Math.Min(data.Length - offset, (int)PageSize); + + writeCallback(pa, data.Slice(offset, size)); + } + } } /// <summary> @@ -148,41 +249,150 @@ namespace Ryujinx.Graphics.Gpu.Memory } /// <summary> + /// Checks if a region of GPU mapped memory is contiguous. + /// </summary> + /// <param name="va">GPU virtual address of the region</param> + /// <param name="size">Size of the region</param> + /// <returns>True if the region is contiguous, false otherwise</returns> + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private bool IsContiguous(ulong va, int size) + { + if (!ValidateAddress(va) || GetPte(va) == PteUnmapped) + { + return false; + } + + ulong endVa = (va + (ulong)size + PageMask) & ~PageMask; + + va &= ~PageMask; + + int pages = (int)((endVa - va) / PageSize); + + for (int page = 0; page < pages - 1; page++) + { + if (!ValidateAddress(va + PageSize) || GetPte(va + PageSize) == PteUnmapped) + { + return false; + } + + if (Translate(va) + PageSize != Translate(va + PageSize)) + { + return false; + } + + va += PageSize; + } + + return true; + } + + /// <summary> + /// Gets the physical regions that make up the given virtual address region. + /// </summary> + /// <param name="va">Virtual address of the range</param> + /// <param name="size">Size of the range</param> + /// <returns>Multi-range with the physical regions</returns> + /// <exception cref="InvalidMemoryRegionException">The memory region specified by <paramref name="va"/> and <paramref name="size"/> is not fully mapped</exception> + public MultiRange GetPhysicalRegions(ulong va, ulong size) + { + if (IsContiguous(va, (int)size)) + { + return new MultiRange(Translate(va), size); + } + + if (!IsMapped(va)) + { + throw new InvalidMemoryRegionException($"The specified GPU virtual address 0x{va:X} is not mapped."); + } + + ulong regionStart = Translate(va); + ulong regionSize = Math.Min(size, PageSize - (va & PageMask)); + + ulong endVa = va + size; + ulong endVaRounded = (endVa + PageMask) & ~PageMask; + + va &= ~PageMask; + + int pages = (int)((endVaRounded - va) / PageSize); + + var regions = new List<MemoryRange>(); + + for (int page = 0; page < pages - 1; page++) + { + if (!IsMapped(va + PageSize)) + { + throw new InvalidMemoryRegionException($"The specified GPU virtual memory range 0x{va:X}..0x{(va + size):X} is not fully mapped."); + } + + ulong newPa = Translate(va + PageSize); + + if (Translate(va) + PageSize != newPa) + { + regions.Add(new MemoryRange(regionStart, regionSize)); + regionStart = newPa; + regionSize = 0; + } + + va += PageSize; + regionSize += Math.Min(endVa - va, PageSize); + } + + regions.Add(new MemoryRange(regionStart, regionSize)); + + return new MultiRange(regions.ToArray()); + } + + /// <summary> + /// Validates a GPU virtual address. + /// </summary> + /// <param name="va">Address to validate</param> + /// <returns>True if the address is valid, false otherwise</returns> + private static bool ValidateAddress(ulong va) + { + return va < (1UL << AddressSpaceBits); + } + + /// <summary> /// Checks if a given page is mapped. /// </summary> - /// <param name="gpuVa">GPU virtual address of the page to check</param> + /// <param name="va">GPU virtual address of the page to check</param> /// <returns>True if the page is mapped, false otherwise</returns> - public bool IsMapped(ulong gpuVa) + public bool IsMapped(ulong va) { - return Translate(gpuVa) != PteUnmapped; + return Translate(va) != PteUnmapped; } /// <summary> /// Translates a GPU virtual address to a CPU virtual address. /// </summary> - /// <param name="gpuVa">GPU virtual address to be translated</param> - /// <returns>CPU virtual address</returns> - public ulong Translate(ulong gpuVa) + /// <param name="va">GPU virtual address to be translated</param> + /// <returns>CPU virtual address, or <see cref="PteUnmapped"/> if unmapped</returns> + public ulong Translate(ulong va) { - ulong baseAddress = GetPte(gpuVa); + if (!ValidateAddress(va)) + { + return PteUnmapped; + } + + ulong baseAddress = GetPte(va); if (baseAddress == PteUnmapped) { return PteUnmapped; } - return baseAddress + (gpuVa & PageMask); + return baseAddress + (va & PageMask); } /// <summary> /// Gets the Page Table entry for a given GPU virtual address. /// </summary> - /// <param name="gpuVa">GPU virtual address</param> + /// <param name="va">GPU virtual address</param> /// <returns>Page table entry (CPU virtual address)</returns> - private ulong GetPte(ulong gpuVa) + private ulong GetPte(ulong va) { - ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask; - ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask; + ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask; + ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask; if (_pageTable[l0] == null) { @@ -195,12 +405,12 @@ namespace Ryujinx.Graphics.Gpu.Memory /// <summary> /// Sets a Page Table entry at a given GPU virtual address. /// </summary> - /// <param name="gpuVa">GPU virtual address</param> + /// <param name="va">GPU virtual address</param> /// <param name="pte">Page table entry (CPU virtual address)</param> - private void SetPte(ulong gpuVa, ulong pte) + private void SetPte(ulong va, ulong pte) { - ulong l0 = (gpuVa >> PtLvl0Bit) & PtLvl0Mask; - ulong l1 = (gpuVa >> PtLvl1Bit) & PtLvl1Mask; + ulong l0 = (va >> PtLvl0Bit) & PtLvl0Mask; + ulong l1 = (va >> PtLvl1Bit) & PtLvl1Mask; if (_pageTable[l0] == null) { |