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authorriperiperi <rhy3756547@hotmail.com>2020-05-04 03:24:59 +0100
committerGitHub <noreply@github.com>2020-05-04 12:24:59 +1000
commitcd48576f5846aa89a36bfc833e9de5dde9627aed (patch)
tree5bf04a43725cf7fdc098cde59856798a67b839e0 /Ryujinx.Graphics.Gpu/Memory/CounterCache.cs
parent651a07c6c2a3e89c059d56e916c45e1881d56abc (diff)
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
* Implementation of query queue and host conditional rendering * Resolve some comments. * Use overloads instead of passing object. * Wake the consumer threads when incrementing syncpoints. Also, do a busy loop when awaiting the counter for a blocking flush, rather than potentially sleeping the thread. * Ensure there's a command between begin and end query.
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Memory/CounterCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Memory/CounterCache.cs59
1 files changed, 55 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Gpu/Memory/CounterCache.cs b/Ryujinx.Graphics.Gpu/Memory/CounterCache.cs
index 3110cdcc..90b9187b 100644
--- a/Ryujinx.Graphics.Gpu/Memory/CounterCache.cs
+++ b/Ryujinx.Graphics.Gpu/Memory/CounterCache.cs
@@ -1,4 +1,5 @@
-using System.Collections.Generic;
+using Ryujinx.Graphics.GAL;
+using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Memory
{
@@ -10,10 +11,12 @@ namespace Ryujinx.Graphics.Gpu.Memory
private struct CounterEntry
{
public ulong Address { get; }
+ public ICounterEvent Event { get; }
- public CounterEntry(ulong address)
+ public CounterEntry(ulong address, ICounterEvent evt)
{
Address = address;
+ Event = evt;
}
}
@@ -31,11 +34,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Adds a new counter to the counter cache, or updates a existing one.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the counter will be written in memory</param>
- public void AddOrUpdate(ulong gpuVa)
+ public void AddOrUpdate(ulong gpuVa, ICounterEvent evt)
{
int index = BinarySearch(gpuVa);
- CounterEntry entry = new CounterEntry(gpuVa);
+ CounterEntry entry = new CounterEntry(gpuVa, evt);
if (index < 0)
{
@@ -76,6 +79,16 @@ namespace Ryujinx.Graphics.Gpu.Memory
count++;
}
+ // Notify the removed counter events that their result should no longer be written out.
+ for (int i = 0; i < count; i++)
+ {
+ ICounterEvent evt = _items[index + i].Event;
+ if (evt != null)
+ {
+ evt.Invalid = true;
+ }
+ }
+
_items.RemoveRange(index, count);
}
@@ -102,6 +115,44 @@ namespace Ryujinx.Graphics.Gpu.Memory
}
/// <summary>
+ /// Flush any counter value written to the specified GPU virtual memory address.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address</param>
+ /// <returns>True if any counter value was written on the specified address, false otherwise</returns>
+ public bool FindAndFlush(ulong gpuVa)
+ {
+ int index = BinarySearch(gpuVa);
+ if (index > 0)
+ {
+ _items[index].Event?.Flush();
+
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ /// <summary>
+ /// Find any counter event that would write to the specified GPU virtual memory address.
+ /// </summary>
+ /// <param name="gpuVa">GPU virtual address</param>
+ /// <returns>The counter event, or null if not present</returns>
+ public ICounterEvent FindEvent(ulong gpuVa)
+ {
+ int index = BinarySearch(gpuVa);
+ if (index > 0)
+ {
+ return _items[index].Event;
+ }
+ else
+ {
+ return null;
+ }
+ }
+
+ /// <summary>
/// Performs binary search of an address on the list.
/// </summary>
/// <param name="address">Address to search</param>