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author | gdkchan <gab.dark.100@gmail.com> | 2019-12-30 14:44:22 -0300 |
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committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
commit | bacb278dc11292a9a851669a9056b9ea5bb77f3a (patch) | |
tree | 734acc3b3f7e579fde40668cb36779412d81a031 /Ryujinx.Graphics.Gpu/Image/TexturePool.cs | |
parent | c5b908891471bfc5c33aad60eb6ad981eb6856db (diff) |
Fix typos pointed out by LDj3SNuD
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TexturePool.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TexturePool.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs index 91f6338f..c45df96e 100644 --- a/Ryujinx.Graphics.Gpu/Image/TexturePool.cs +++ b/Ryujinx.Graphics.Gpu/Image/TexturePool.cs @@ -245,7 +245,7 @@ namespace Ryujinx.Graphics.Gpu.Image /// Checks if the swizzle component is equal to the red or green channels. /// </summary> /// <param name="component">The swizzle component to check</param> - /// <returns>True if the swizzle component is equal to the red or blue, false otherwise</returns> + /// <returns>True if the swizzle component is equal to the red or green, false otherwise</returns> private static bool IsRG(SwizzleComponent component) { return component == SwizzleComponent.Red || |