diff options
author | gdk <gab.dark.100@gmail.com> | 2019-10-26 14:50:52 -0300 |
---|---|---|
committer | Thog <thog@protonmail.com> | 2020-01-09 02:13:00 +0100 |
commit | 8cba252b238ee6cf6599ad2fc57793e6f76c5e2e (patch) | |
tree | 5ee98eb374a46e210d4a960f5e1d58b42b3f27eb /Ryujinx.Graphics.Gpu/Image/TextureManager.cs | |
parent | 1b7d95519569639135a68e7ebda5148f3263217c (diff) |
Add per-source type memory change tracking, simplified state change tracking, other fixes
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureManager.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/TextureManager.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs index 91a9cfd1..7cf79d0f 100644 --- a/Ryujinx.Graphics.Gpu/Image/TextureManager.cs +++ b/Ryujinx.Graphics.Gpu/Image/TextureManager.cs @@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Gpu.Image public void CommitComputeBindings() { - // Evert time we switch between graphics and compute work, + // Every time we switch between graphics and compute work, // we must rebind everything. // Since compute work happens less often, we always do that // before and after the compute dispatch. |