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authorriperiperi <rhy3756547@hotmail.com>2021-08-11 21:44:51 +0100
committerGitHub <noreply@github.com>2021-08-11 22:44:51 +0200
commit0a80a837cb30402cad1f41293134edbaeeec6451 (patch)
treea743795873cdda800d729630e16989c1ebb01ad3 /Ryujinx.Graphics.Gpu/Image/TextureCache.cs
parented754af8d5046d2fd7218c742521e38ab17cbcfe (diff)
Use "Undesired" scale mode for certain textures rather than blacklisting (#2537)
* Use "Undesired" scale mode for certain textures rather than blacklisting * Nit Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Image/TextureCache.cs36
1 files changed, 21 insertions, 15 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
index d9920f97..58cd3a2f 100644
--- a/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
+++ b/Ryujinx.Graphics.Gpu/Image/TextureCache.cs
@@ -87,10 +87,16 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Determines if a given texture is eligible for upscaling from its info.
/// </summary>
/// <param name="info">The texture info to check</param>
+ /// <param name="withUpscale">True if the user of the texture would prefer it to be upscaled immediately</param>
/// <returns>True if eligible</returns>
- private static bool IsUpscaleCompatible(TextureInfo info)
+ private static TextureScaleMode IsUpscaleCompatible(TextureInfo info, bool withUpscale)
{
- return (info.Target == Target.Texture2D || info.Target == Target.Texture2DArray) && !info.FormatInfo.IsCompressed && UpscaleSafeMode(info);
+ if ((info.Target == Target.Texture2D || info.Target == Target.Texture2DArray) && !info.FormatInfo.IsCompressed)
+ {
+ return UpscaleSafeMode(info) ? (withUpscale ? TextureScaleMode.Scaled : TextureScaleMode.Eligible) : TextureScaleMode.Undesired;
+ }
+
+ return TextureScaleMode.Blacklisted;
}
/// <summary>
@@ -117,13 +123,13 @@ namespace Ryujinx.Graphics.Gpu.Image
return false;
}
+ int widthAlignment = (info.IsLinear ? Constants.StrideAlignment : Constants.GobAlignment) / info.FormatInfo.BytesPerPixel;
+
if (!(info.FormatInfo.Format.IsDepthOrStencil() || info.FormatInfo.Components == 1))
{
// Discount square textures that aren't depth-stencil like. (excludes game textures, cubemap faces, most 3D texture LUT, texture atlas)
// Detect if the texture is possibly square. Widths may be aligned, so to remove the uncertainty we align both the width and height.
- int widthAlignment = (info.IsLinear ? Constants.StrideAlignment : Constants.GobAlignment) / info.FormatInfo.BytesPerPixel;
-
bool possiblySquare = BitUtils.AlignUp(info.Width, widthAlignment) == BitUtils.AlignUp(info.Height, widthAlignment);
if (possiblySquare)
@@ -132,11 +138,17 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
- int aspect = (int)Math.Round((info.Width / (float)info.Height) * 9);
- if (aspect == 16 && info.Height < 360)
+ if (info.Height < 360)
{
- // Targets that are roughly 16:9 can only be rescaled if they're equal to or above 360p. (excludes blur and bloom textures)
- return false;
+ int aspectWidth = (int)MathF.Ceiling((info.Height / 9f) * 16f);
+ int aspectMaxWidth = BitUtils.AlignUp(aspectWidth, widthAlignment);
+ int aspectMinWidth = BitUtils.AlignDown(aspectWidth, widthAlignment);
+
+ if (info.Width >= aspectMinWidth && info.Width <= aspectMaxWidth && info.Height < 360)
+ {
+ // Targets that are roughly 16:9 can only be rescaled if they're equal to or above 360p. (excludes blur and bloom textures)
+ return false;
+ }
}
return true;
@@ -354,13 +366,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
bool isSamplerTexture = (flags & TextureSearchFlags.ForSampler) != 0;
- bool isScalable = IsUpscaleCompatible(info);
-
- TextureScaleMode scaleMode = TextureScaleMode.Blacklisted;
- if (isScalable)
- {
- scaleMode = (flags & TextureSearchFlags.WithUpscale) != 0 ? TextureScaleMode.Scaled : TextureScaleMode.Eligible;
- }
+ TextureScaleMode scaleMode = IsUpscaleCompatible(info, (flags & TextureSearchFlags.WithUpscale) != 0);
ulong address;