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authorriperiperi <rhy3756547@hotmail.com>2021-08-20 18:59:39 +0100
committerGitHub <noreply@github.com>2021-08-20 14:59:39 -0300
commit97aedc030d24bc5e32fa95a297155f2df2ecfcc2 (patch)
tree056812d712b17b930278d61b5f84a5b9d811d2b4 /Ryujinx.Graphics.Gpu/Image/TextureCache.cs
parentf2a7b300c471ee7ad9a925f1085ad86537f68154 (diff)
Fix GetHandleInformation for mipmapped 3d textures (#2569)
Got this the wrong way round - was causing games to try synchronize mipmap levels of like 52 on a 3d texture with 6 levels. Also, corrected the variable name in the method that _was_ working.
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
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