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author | riperiperi <rhy3756547@hotmail.com> | 2021-08-20 18:59:39 +0100 |
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committer | GitHub <noreply@github.com> | 2021-08-20 14:59:39 -0300 |
commit | 97aedc030d24bc5e32fa95a297155f2df2ecfcc2 (patch) | |
tree | 056812d712b17b930278d61b5f84a5b9d811d2b4 /Ryujinx.Graphics.Gpu/Image/TextureCache.cs | |
parent | f2a7b300c471ee7ad9a925f1085ad86537f68154 (diff) |
Fix GetHandleInformation for mipmapped 3d textures (#2569)
Got this the wrong way round - was causing games to try synchronize mipmap levels of like 52 on a 3d texture with 6 levels. Also, corrected the variable name in the method that _was_ working.
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/TextureCache.cs')
0 files changed, 0 insertions, 0 deletions