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author | gdkchan <gab.dark.100@gmail.com> | 2022-08-25 23:16:41 -0300 |
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committer | GitHub <noreply@github.com> | 2022-08-26 02:16:41 +0000 |
commit | 923089a29825cad8159a63616d14dcbd7161cb3c (patch) | |
tree | 99c7e39baba29a743dcccbdb046b2db3d5148d45 /Ryujinx.Graphics.Gpu/Image/Texture.cs | |
parent | d9aa15eb243bc1b40892c9fcfcbb0e9ef66cfa63 (diff) |
Fast path for Inline-to-Memory texture data transfers (#3610)1.1.233
* Fast path for Inline-to-Memory texture data transfers
* Only do it for block linear textures to be on the safe side
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/Texture.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/Texture.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/Texture.cs b/Ryujinx.Graphics.Gpu/Image/Texture.cs index a598f212..320bc014 100644 --- a/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -762,6 +762,24 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> + /// Uploads new texture data to the host GPU for a specific layer/level and 2D sub-region. + /// </summary> + /// <param name="data">New data</param> + /// <param name="layer">Target layer</param> + /// <param name="level">Target level</param> + /// <param name="region">Target sub-region of the texture to update</param> + public void SetData(ReadOnlySpan<byte> data, int layer, int level, Rectangle<int> region) + { + BlacklistScale(); + + HostTexture.SetData(data, layer, level, region); + + _currentData = null; + + _hasData = true; + } + + /// <summary> /// Converts texture data to a format and layout that is supported by the host GPU. /// </summary> /// <param name="data">Data to be converted</param> |