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author | riperiperi <rhy3756547@hotmail.com> | 2020-11-02 20:03:06 +0000 |
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committer | GitHub <noreply@github.com> | 2020-11-02 17:03:06 -0300 |
commit | 4c6feb652f7dfa0cf54ea0866d076469816a3bbe (patch) | |
tree | fe8f9f97eeac24d54d70725a2bf2fc8dc4846387 /Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs | |
parent | e1da7df2075f45ac3d19538f7781115978282100 (diff) |
Add seamless cubemap flag in sampler parameters. (#1658)
* Add seamless cubemap flag in sampler parameters.
* Check for the extension
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs b/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs index 9f5a847b..2c28b743 100644 --- a/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs +++ b/Ryujinx.Graphics.Gpu/Image/SamplerDescriptor.cs @@ -185,6 +185,15 @@ namespace Ryujinx.Graphics.Gpu.Image } /// <summary> + /// Unpacks the seamless cubemap flag. + /// </summary> + /// <returns>The seamless cubemap flag</returns> + public bool UnpackSeamlessCubemap() + { + return (Word1 & (1 << 9)) != 0; + } + + /// <summary> /// Unpacks the reduction filter, used with texture minification linear filtering. /// This describes how the final value will be computed from neighbouring pixels. /// </summary> |