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author | gdkchan <gab.dark.100@gmail.com> | 2021-06-23 20:51:41 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-06-24 01:51:41 +0200 |
commit | a10b2c5ff26886e9ffc6f19e3f0fe9505a503b2f (patch) | |
tree | 006d013c300fb56c94c5563c2c1409a189f794b2 /Ryujinx.Graphics.Gpu/Engine/MethodClear.cs | |
parent | 12a7a2ead812d46deb9d978b6758731157be1cbc (diff) |
Initial support for GPU channels (#2372)
* Ground work for separate GPU channels
* Rename TextureManager to TextureCache
* Decouple texture bindings management from the texture cache
* Rename BufferManager to BufferCache
* Decouple buffer bindings management from the buffer cache
* More comments and proper disposal
* PR feedback
* Force host state update on channel switch
* Typo
* PR feedback
* Missing using
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/MethodClear.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/MethodClear.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs b/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs index ea33304a..5f6316dc 100644 --- a/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs +++ b/Ryujinx.Graphics.Gpu/Engine/MethodClear.cs @@ -35,7 +35,7 @@ namespace Ryujinx.Graphics.Gpu.Engine UpdateRenderTargetState(state, useControl: false, singleUse: index); - TextureManager.UpdateRenderTargets(); + state.Channel.TextureManager.UpdateRenderTargets(); bool clearDepth = (argument & 1) != 0; bool clearStencil = (argument & 2) != 0; |