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authorHunter <102537986+HunterBarney@users.noreply.github.com>2022-12-26 09:11:05 -0500
committerGitHub <noreply@github.com>2022-12-26 14:11:05 +0000
commitc963b3c80488f88c9d7f44588b6ba45051af3e2d (patch)
tree3f18132ba47306a65b13690216a61323113da962 /Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs
parenta4fdfb5f94121f5c60fc5717175fd21f3e774e85 (diff)
Added Generic Math to BitUtils (#3929)1.1.491
* Generic Math Update Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math * Updated BitUtil calls * Removed Whitespace * Switched decrement * Fixed changed method calls. The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me * Update Ryujinx.Common/Utilities/BitUtils.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs')
-rw-r--r--Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs b/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs
index 6120d295..f6effe2e 100644
--- a/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs
+++ b/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs
@@ -100,7 +100,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
_isLinear = (argument & 1) != 0;
_offset = 0;
- _size = (int)(BitUtils.AlignUp(state.LineLengthIn, 4) * state.LineCount);
+ _size = (int)(BitUtils.AlignUp<uint>(state.LineLengthIn, 4) * state.LineCount);
int count = _size / 4;