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author | gdkchan <gab.dark.100@gmail.com> | 2021-10-18 18:38:04 -0300 |
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committer | GitHub <noreply@github.com> | 2021-10-18 18:38:04 -0300 |
commit | d512ce122cb1c9a7fe7cb40d3f85d642ee37f897 (patch) | |
tree | bd20273250bf8066fa4df4b67c0de2ab9eac8092 /Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs | |
parent | 7603dbe3c8b45c8563f320f17ce784151cb1f0a8 (diff) |
Initial tessellation shader support (#2534)
* Initial tessellation shader support
* Nits
* Re-arrange built-in table
* This is not needed anymore
* PR feedback
Diffstat (limited to 'Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs')
-rw-r--r-- | Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs b/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs index 8469f1ae..00015c40 100644 --- a/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs +++ b/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs @@ -129,7 +129,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute _state.State.SetTexHeaderPoolCMaximumIndex, _state.State.SetBindlessTextureConstantBufferSlotSelect, false, - PrimitiveTopology.Points); + PrimitiveTopology.Points, + default); ShaderBundle cs = memoryManager.Physical.ShaderCache.GetComputeShader( _channel, |