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author | gdkchan <gab.dark.100@gmail.com> | 2022-07-05 19:58:36 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-07-05 19:58:36 -0300 |
commit | b46b63e06a36845175f68331edb5ddeeb34de27b (patch) | |
tree | 1ca8adf9541d1f68e420feb853a612413d690725 /Ryujinx.Graphics.GAL/SupportBufferUpdater.cs | |
parent | 594246ea4727c9377b1c916934d9b257a1b5d0d0 (diff) |
Add support for alpha to coverage dithering (#3069)1.1.164
* Add support for alpha to coverage dithering
* Shader cache version bump
* Fix wrong alpha register
* Ensure support buffer is cleared
* New shader specialization based approach
Diffstat (limited to 'Ryujinx.Graphics.GAL/SupportBufferUpdater.cs')
-rw-r--r-- | Ryujinx.Graphics.GAL/SupportBufferUpdater.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs b/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs index da7a2461..5d73b45a 100644 --- a/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs +++ b/Ryujinx.Graphics.GAL/SupportBufferUpdater.cs @@ -18,6 +18,7 @@ namespace Ryujinx.Graphics.GAL { _renderer = renderer; Handle = renderer.CreateBuffer(SupportBuffer.RequiredSize); + renderer.Pipeline.ClearBuffer(Handle, 0, SupportBuffer.RequiredSize, 0); } private void MarkDirty(int startOffset, int byteSize) |